package raylib
Module Raylib_core.MatrixSource
Source
val create :
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
tcreate m0 m1 m2 m3 m4 m5 m6 m7 m8 m9 m10 m11 m12 m13 m14 m15
val determinant : t -> floatval trace : t -> floatval identity : unit -> tval translate : float -> float -> float -> tval rotate_x : float -> tval rotate_y : float -> tval rotate_z : float -> tval scale : float -> float -> float -> tval frustum : float -> float -> float -> float -> float -> float -> tfrustum left right bottom top near far returns perspective projection matrix
val perspective : float -> float -> float -> float -> tperspective fovy aspect near far returns perspective projection matrix
val ortho : float -> float -> float -> float -> float -> float -> tortho left right bottom top near far returns orthographic projection matrix