package raylib

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OCaml bindings for raylib

Install

dune-project
 Dependency

Authors

Maintainers

Sources

raylib-2.1.0.tbz
sha256=120e8c3fa92b65964822b2869c7c832bababde4bb0b174e51326f6b8464042c8
sha512=3f4342c551ffa3fd78d660eec80aa9e51c8f1990a2bf496844ba09195c4521e961ebe9d3175054045cad30ede82a4bd5b1b2dd33a564f6dd12e7dfac168b66d8

doc/raylib.core/Raylib_core/Mesh/index.html

Module Raylib_core.MeshSource

Sourcetype t'
Sourcetype t = t' ctyp
Sourceval t : t Ctypes.typ
Sourceval create : unit -> t
Sourceval vertex_count : t -> int

Number of vertices stored in arrays

Sourceval triangle_count : t -> int

Number of triangles stored (indexed or not)

Sourceval vertices : t -> float Ctypes_static.carray

Vertex position (XYZ - 3 components per vertex) (shader-location = 0)

Sourceval texcoords : t -> float Ctypes_static.carray

Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)

Sourceval texcoords2 : t -> float Ctypes_static.carray

Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)

Sourceval normals : t -> float Ctypes_static.carray

Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)

Sourceval tangents : t -> float Ctypes_static.carray

Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)

Sourceval colors : t -> Unsigned.uchar Ctypes_static.carray

Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)

Sourceval indices : t -> Unsigned.ushort Ctypes_static.carray

Vertex indices (in case vertex data comes indexed)

Sourceval bone_indices : t -> int Ctypes_static.carray

Vertex bone indices, up to 4 bones influence by vertex (skinning) (shader-location = 6)

Sourceval bone_weights : t -> float Ctypes_static.carray

Vertex bone weight, up to 4 bones influence by vertex (skinning) (shader-location = 7)

Sourceval anim_vertices : t -> float Ctypes_static.carray

Animated vertex positions (after bones transformations)

Sourceval anim_normals : t -> float Ctypes_static.carray

Animated normals (after bones transformations)

Sourceval set_vertex_count : t -> int -> unit
Sourceval set_triangle_count : t -> int -> unit
Sourceval set_vertices : t -> float Ctypes_static.carray -> unit
Sourceval set_texcoords : t -> float Ctypes_static.carray -> unit
Sourceval set_texcoords2 : t -> float Ctypes_static.carray -> unit
Sourceval set_normals : t -> float Ctypes_static.carray -> unit
Sourceval set_tangents : t -> float Ctypes_static.carray -> unit
Sourceval set_colors : t -> Unsigned.uchar Ctypes_static.carray -> unit
Sourceval set_indices : t -> Unsigned.ushort Ctypes_static.carray -> unit
Sourceval set_anim_vertices : t -> float Ctypes_static.carray -> unit
Sourceval set_anim_normals : t -> float Ctypes_static.carray -> unit
Sourceval set_bone_indices : t -> int Ctypes_static.carray -> unit
Sourceval set_bone_weights : t -> float Ctypes_static.carray -> unit