package raylib
Install
dune-project
Dependency
Authors
Maintainers
Sources
sha256=120e8c3fa92b65964822b2869c7c832bababde4bb0b174e51326f6b8464042c8
sha512=3f4342c551ffa3fd78d660eec80aa9e51c8f1990a2bf496844ba09195c4521e961ebe9d3175054045cad30ede82a4bd5b1b2dd33a564f6dd12e7dfac168b66d8
doc/raylib.core/Raylib_core/Mesh/index.html
Module Raylib_core.MeshSource
Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)
Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
Vertex indices (in case vertex data comes indexed)
Vertex bone indices, up to 4 bones influence by vertex (skinning) (shader-location = 6)
Vertex bone weight, up to 4 bones influence by vertex (skinning) (shader-location = 7)
Animated vertex positions (after bones transformations)
Animated normals (after bones transformations)