package raylib
Install
dune-project
Dependency
Authors
Maintainers
Sources
sha256=6e86f44506722c89fef8d62a3f2087f7265f90f8c5aaba37edd15644c45d7007
sha512=ece8be2bd9409ba927063f33a73990462b864ee837ae3d87ad8198cd295cf421be7f47114873742877b3262a5c6079e9d6b371f5fe22853bd751576b824c2c07
doc/raylib.core/Raylib_core/Mesh/index.html
Module Raylib_core.MeshSource
Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)
Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
Vertex indices (in case vertex data comes indexed)
Vertex bone indices, up to 4 bones influence by vertex (skinning) (shader-location = 6)
Vertex bone weight, up to 4 bones influence by vertex (skinning) (shader-location = 7)
Animated vertex positions (after bones transformations)
Animated normals (after bones transformations)