package oxbow
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
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Dynamic window manager for the river Wayland compositor
Install
dune-project
Dependency
Authors
Maintainers
Sources
v0.1.0.tar.gz
md5=a637acaa0e19046cd65fff733874eb97
sha512=76230cbecd7510de7a05b5d1f335915ef7b6c4aa557d8dbfd23591606618d2cfa25082d17b93f2f4b53a118d1cbf6a80e4ad51cf0f099b4921fb83d6df0c9801
doc/src/oxbow.ops/window_request.ml.html
Source file window_request.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148open! Oxbow_core open! Oxbow_state let float_then (window : Window.t) f = match window.presentation with | Fullscreen _ -> () | Tiled -> if not @@ Output.is_floating window.output then Window.set_presentation window Floating; f () | Maximized _ -> Window.set_presentation window Floating; f () | Floating -> f () ;; let handle_move wm seat (window : Window.t) = let from_tiled = match window.presentation with | Tiled -> not @@ Output.is_floating window.output | Floating | Maximized _ | Fullscreen _ -> false in Column.detach window; float_then window @@ fun () -> Drag.begin_move wm seat window ~from_tiled ;; let handle_resize wm seat window edges = float_then window @@ fun () -> Drag.begin_resize wm seat window edges ;; let handle_set_dimensions (wm : Wm.t) window w h = if Output.arranges window then ( Log.warn (fun m -> m "%s requested dimensions changed while tiling" (Option.value ~default:"?" window.app_id)); Window.reject_dimensions window ~width:w ~height:h) else ( Window.set_geom window { window.geom with w; h }; if window.float_seed_pending then Window.center_float window; let in_resize = List.exists (fun (s : Seat.t) -> match s.op with | Some (Resize { window = w; _ }) when w == window -> true | _ -> false) wm.seats in if window.presentation = Floating && not in_resize then Window.fit_to_output window) ;; let _wm window (arg : Tag.Arg.t) = let s = Window.set_tags window s in match window.output, arg with | Some o, _ -> Output.resolve_tag_arg ~arg o |> set_tags | None, Concrete s -> set_tags s | None, Occupied -> () ;; let rec handle wm window (request : Window.Request.t) = match request with | Move r -> handle_move wm r.seat window | Move_to { x; y } -> Placement.move_window_to ~x ~y window |> Result.iter_error @@ fun e -> Log.warn @@ fun m -> m "%s" e | Resize r -> handle_resize wm r.seat window r.edges | Resize_to { w; h } -> Placement.resize_window_to ~width:w ~height:h window |> Result.iter_error @@ fun e -> Log.warn @@ fun m -> m "%s" e | Maximize -> Placement.maximize wm window | Unmaximize -> Placement.unmaximize window | Fake_fullscreen -> Window.fake_fullscreen window | Exit_fake_fullscreen -> Window.exit_fake_fullscreen window | Fullscreen r -> Placement.fullscreen wm r.output window handle | Exit_fullscreen -> Placement.exit_fullscreen window | Dimensions d -> handle_set_dimensions wm window d.width d.height | Set_tags arg -> handle_set_tags wm window arg | Set_sticky scope -> Window.set_sticky window scope | Send_to_output_name { name; policy } -> Result.iter_error (fun e -> Log.warn @@ fun m -> m "%s" e) @@ Placement.send_window_to_name wm window name policy | Float -> Window.float window | Tile -> Window.tile window ;; let toggle_maximize wm seat target = Result.map (fun _ -> None) @@ Targets.transact_one_window wm seat target ~plan:(fun w -> match w.presentation with | Maximized _ -> Ok (fun () -> handle wm w Unmaximize) | Tiled | Floating -> Ok (fun () -> handle wm w Maximize) | Fullscreen _ -> Error "cannot toggle maximization while window is fullscreen") ;; let toggle_fake_fullscreen wm seat target = Result.map (fun _ -> None) @@ Targets.transact_all_windows wm seat target ~plan:(fun w -> match w.presentation with | Fullscreen _ -> Error "cannot toggle fake fullscreen when window is actually fullscreen" | _ -> Ok (fun () -> (if w.is_fake_fullscreen then Exit_fake_fullscreen else Fake_fullscreen) |> handle wm w)) ;; let toggle_fullscreen wm seat target = Result.map (fun _ -> None) @@ Targets.transact_one_window wm seat target ~plan:(fun w -> match w.presentation with | Fullscreen _ -> Ok (fun () -> handle wm w Exit_fullscreen) | _ when Option.is_none w.output -> Error Messages.window_missing_output | _ -> Ok (fun () -> handle wm w @@ Fullscreen { output = w.output })) ;; let move_interactive wm (seat : Seat.t) = match seat.op, seat.hovered with | Some _, _ -> Error "cannot begin move during an active operation" | None, None -> Error "no hovered window" | None, Some w when Window.is_fullscreen w -> Error "cannot move a fullscreen window" | None, Some w -> handle wm w @@ Move { seat }; Ok None ;; let resize_interactive wm (seat : Seat.t) = match seat.op, seat.hovered with | Some _, _ -> Error "cannot begin resize during an active operation" | None, None -> Error "no hovered window" | None, Some w when Window.is_fullscreen w -> Error "cannot resize a fullscreen window" | None, Some w -> let g = w.geom in let open Wire in let horiz = if Int32.(compare seat.position.x (add g.x (div g.w 2l))) < 0 then Edges.left else Edges.right in let vert = if Int32.(compare seat.position.y (add g.y (div g.h 2l))) < 0 then Edges.top else Edges.bottom in handle wm w (Resize { seat; edges = Int32.logor horiz vert }); Ok None ;;
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
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