package miaou-driver-term
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Miaou terminal driver
Install
dune-project
Dependency
Authors
Maintainers
Sources
v0.5.2.tar.gz
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sha512=fcc35a275066be2900e6201782faf47503076fa4640f08cf78067835a6f447b74613009e55b2ac799adb7ca46f1bffa261fc5971753f2cc3c6bef327511c7ef6
doc/src/miaou-driver-term.driver/lambda_term_driver.ml.html
Source file lambda_term_driver.ml
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SPDX-License-Identifier: MIT *) (* Copyright (c) 2025 Nomadic Labs <contact@nomadic-labs.com> *) (* *) (*****************************************************************************) [@@@warning "-32-34-37-69"] [@@@coverage off] module Logger_capability = Miaou_interfaces.Logger_capability module Clock = Miaou_interfaces.Clock module Timer = Miaou_interfaces.Timer module Clipboard = Miaou_interfaces.Clipboard open Miaou_core.Tui_page module Capture = Miaou_core.Tui_capture module Khs = Miaou_internals.Key_handler_stack module Modal_manager = Miaou_core.Modal_manager module Narrow_modal = Miaou_core.Narrow_modal module Quit_flag = Miaou_core.Quit_flag module Help_hint = Miaou_core.Help_hint module Driver_common = Miaou_driver_common.Driver_common module Fibers = Miaou_helpers.Fiber_runtime module Helpers = Miaou_helpers.Helpers module Style_context = Miaou_style.Style_context module Theme_loader = Miaou_style.Theme_loader (* Persistent session flags *) let narrow_warned = ref false (* Debug overlay - shows TPS when MIAOU_OVERLAY is set *) let overlay_enabled = lazy (match Sys.getenv_opt "MIAOU_OVERLAY" with | Some ("1" | "true" | "TRUE" | "yes" | "YES") -> true | _ -> false) type fps_tracker = { mutable loop_count : int; mutable render_count : int; mutable last_time : float; mutable current_loop_fps : float; mutable current_render_fps : float; mutable current_tps : float; } let create_fps_tracker () = { loop_count = 0; render_count = 0; last_time = Unix.gettimeofday (); current_loop_fps = 0.0; current_render_fps = 0.0; current_tps = 0.0; } let update_loop_fps tracker = tracker.loop_count <- tracker.loop_count + 1 ; let now = Unix.gettimeofday () in let elapsed = now -. tracker.last_time in if elapsed >= 1.0 then begin tracker.current_loop_fps <- float_of_int tracker.loop_count /. elapsed ; tracker.current_render_fps <- float_of_int tracker.render_count /. elapsed ; tracker.current_tps <- tracker.current_loop_fps ; tracker.loop_count <- 0 ; tracker.render_count <- 0 ; tracker.last_time <- now end let record_render tracker = tracker.render_count <- tracker.render_count + 1 let render_overlay_ansi ~loop_fps ~render_fps ~tps ~cols = (* Render "lterm L:XX R:XX T:XX" in top-right corner with dim style L = Loop FPS (cap), R = Render FPS (actual), T = TPS *) let text = Printf.sprintf "lterm L:%.0f R:%.0f T:%.0f" loop_fps render_fps tps in let len = String.length text in let start_col = cols - len - 1 in if start_col > 0 then (* Move to row 1, col start_col, dim style, print, reset, clear rest of line *) Printf.sprintf "\027[1;%dH\027[2;38;5;245m%s\027[0m\027[K" start_col text else "" (* Split lines for incremental re-rendering. String.split_on_char already preserves trailing empty elements when input ends with '\n' (e.g., "a\nb\n" -> ["a"; "b"; ""]). *) let split_lines_preserve s = Array.of_list (String.split_on_char '\n' s) (* Render only the lines that changed compared to the previous frame. Uses absolute cursor positioning + ESC[K to clear rest of line, avoiding a full-screen wipe that causes flicker over slow SSH links. *) let render_diff ~rows last_lines next_lines = let buf = Buffer.create 1024 in let last_len = Array.length last_lines in let next_len = Array.length next_lines in let max_lines = min rows (max last_len next_len) in for row = 0 to max_lines - 1 do let prev = if row < last_len then Some last_lines.(row) else None in let next = if row < next_len then Some next_lines.(row) else None in if prev <> next then ( Buffer.add_string buf (Printf.sprintf "\027[%d;1H" (row + 1)) ; match next with | Some line -> Buffer.add_string buf line ; Buffer.add_string buf "\027[K" | None -> Buffer.add_string buf "\027[K") done ; Buffer.contents buf module LT = LTerm type t = private T let available = true let size () = (Obj.magic 0 : t) [@allow_forbidden "dummy private type for driver interface"] module Events = Term_events type driver_key = Events.driver_key = | Quit | Refresh | Enter | NextPage | PrevPage | Up | Down | Left | Right | Other of string let clear = Events.clear let run_with_key_source_for_tests = Term_test_runner.run_with_key_source let run (initial_page : (module PAGE_SIG)) : [`Quit | `Back | `SwitchTo of string] = let run_with_page (module Page : PAGE_SIG) = Fibers.with_page_switch (fun _env _page_sw -> (* Ensure widgets render with terminal-friendly glyphs when using the lambda-term backend. *) Miaou_widgets_display.Widgets.set_backend `Terminal ; let fd, enter_raw, cleanup, install_signal_handlers, signal_exit_flag = Term_terminal_setup.setup_and_cleanup () in let () = at_exit cleanup in install_signal_handlers () ; (* Track terminal resizes via SIGWINCH to force immediate refresh. *) let resize_pending = Atomic.make false in (try (* Linux SIGWINCH is 28; Sys doesn't expose a constant on all versions. *) let sigwinch = 28 in Sys.set_signal sigwinch (Sys.Signal_handle (fun _ -> Term_size_detection.invalidate_cache () ; Atomic.set resize_pending true)) with _ -> ()) ; (* Cache the last rendered frame to avoid unnecessary redraws (reduces flicker). *) let last_out_ref = ref "" in let last_lines_ref : string array ref = ref [||] in (* Track last known terminal size and detect changes by polling on each render tick. This avoids depending on SIGWINCH being available at compile-time across different platforms. *) let last_size = ref {LTerm_geom.rows = 24; cols = 80} in (* Cache the last base view seen when a modal is active so we don't keep re-rendering the background on every modal keystroke (reduces flicker). *) let modal_base_ref : string option ref = ref None in (* FPS tracker for debug overlay *) let fps_tracker = create_fps_tracker () in (* Portable size detection used by render and key handlers. First, try lambda-term directly (in-process, no subprocess TTY issues). Then fall back to external tools. Avoid touching stdin to not interfere with input handling. *) let detect_size = Term_size_detection.detect_size in let : string option ref = ref None in let clear_and_render ps key_stack = (* Log driver render tick using the Miaou TUI logger if available. *) (match Logger_capability.get () with | Some logger when Sys.getenv_opt "MIAOU_DEBUG" = Some "1" -> logger.logf Debug "DRIVER: clear_and_render tick" | _ -> ()) ; (* Build footer from key handler stack top frame bindings if available. *) let size = detect_size () in (* Persistent narrow banner: show a small header warning on every render while cols < 80. *) let header_lines = if size.cols < 80 then [ Miaou_widgets_display.Widgets.warning_banner ~cols:size.cols (Printf.sprintf "Narrow terminal: %d cols (< 80). Some UI may be \ truncated." size.cols); ] else [] in (* One-time narrow terminal warning (only once per session). *) (* Trigger warning when starting narrow or when crossing from >=80 to <80. *) let prev_cols = !last_size.LTerm_geom.cols in if (size.cols < 80 && not !narrow_warned) || (size.cols < 80 && prev_cols >= 80 && not !narrow_warned) then ( (* Structured log for width crossing / initial narrow state *) (match Logger_capability.get () with | Some logger -> logger.logf Warning (Printf.sprintf "WIDTH_CROSSING: prev=%d new=%d (showing narrow modal)" prev_cols size.cols) | None -> ()) ; narrow_warned := true ; Modal_manager.push (module Narrow_modal.Page) ~init:(Narrow_modal.Page.init ()) ~ui: { title = "Narrow terminal"; left = Some 2; max_width = None; dim_background = true; } ~commit_on:[] ~cancel_on:[] ~on_close:(fun (_ : Narrow_modal.Page.state Miaou_core.Navigation.t) _ -> ()) ; (* Mark the next key as consumed so Enter/Esc won't propagate. *) Modal_manager.set_consume_next_key () ; (* Auto-dismiss after 5s. We only close the modal if it's still the same top modal title to avoid racing with other modals. *) let my_title = "Narrow terminal" in Fibers.spawn (fun env -> Eio.Time.sleep env#clock 5.0 ; match Modal_manager.top_title_opt () with | Some t when t = my_title -> Modal_manager.close_top `Cancel | _ -> ())) ; (* If terminal geometry changed since last render, force a redraw and update the modal snapshot size so overlays render correctly. *) (* Log size changes for diagnostics and force a redraw when geometry changes. *) if size.LTerm_geom.rows <> !last_size.LTerm_geom.rows || size.LTerm_geom.cols <> !last_size.LTerm_geom.cols then ( last_out_ref := "" ; last_lines_ref := [||]) ; (* Publish current size to modal machinery for overlays. *) Modal_manager.set_current_size size.LTerm_geom.rows size.LTerm_geom.cols ; let body = Page.view ps ~focus:true ~size in let title_opt = match String.index_opt body '\n' with | None -> None | Some idx -> Some (String.sub body 0 idx) in let main_out = match title_opt with | Some t when String.length t > 0 -> let = Miaou_widgets_display.Widgets.footer_hints_wrapped_capped ~cols:size.cols ~max_lines:3 (Khs.top_bindings key_stack) in Miaou_widgets_display.Widgets.render_frame ~title:t ~header:header_lines ~cols:size.cols ~body: (String.sub body (min (String.length body) (String.length t + 1)) (max 0 (String.length body - (String.length t + 1)))) ~footer:wrapped_footer () | _ -> let = Miaou_widgets_display.Widgets.footer_hints_wrapped_capped ~cols:size.cols ~max_lines:3 (Khs.top_bindings key_stack) in let buf = Buffer.create (String.length body + String.length wrapped_footer + 64) in (match header_lines with | [] -> () | lst -> Buffer.add_string buf (Helpers.concat_lines lst) ; Buffer.add_char buf '\n') ; Buffer.add_string buf body ; Buffer.add_char buf '\n' ; Buffer.add_string buf wrapped_footer ; Buffer.contents buf in (* Keep a stable base frame while a modal is open to avoid repainting the entire background on each modal refresh. *) let base_for_modal = if Modal_manager.has_active () then ( match !modal_base_ref with | Some b -> b | None -> modal_base_ref := Some main_out ; main_out) else ( modal_base_ref := None ; main_out) in let out = Driver_common.Modal_utils.render_with_modal_overlay ~view:base_for_modal ~rows:size.rows ~cols:size.cols in (* Trim output to the current terminal rows so height resizing is respected. Keep the top of the output and the final footer line when possible. *) let max_rows = size.LTerm_geom.rows in let lines = String.split_on_char '\n' out in let out_trimmed = if List.length lines <= max_rows then out else let head_count = max 1 (max_rows - 1) in let rec take n lst = if n <= 0 then [] else match lst with [] -> [] | x :: xs -> x :: take (n - 1) xs in let last_line = List.nth lines (List.length lines - 1) in let head = take head_count lines in Helpers.concat_lines (head @ [last_line]) in (* Update FPS tracker *) update_loop_fps fps_tracker ; (* Apply themed foreground to any text without explicit foreground color. This ensures visibility in light themes where terminal default fg may be white. *) let out_themed = Miaou_widgets_display.Widgets.apply_themed_foreground out_trimmed in (* Apply themed background to fill the terminal with theme's background color *) let out_themed = Miaou_widgets_display.Widgets.apply_themed_background ~rows:size.LTerm_geom.rows ~cols:size.LTerm_geom.cols out_themed in (* Write only when output changed; keeps the terminal stable and avoids flicker. *) Capture.record_frame ~rows:size.LTerm_geom.rows ~cols:size.LTerm_geom.cols out_themed ; let full_out = out_themed ^ "\n" in if full_out <> !last_out_ref then ( record_render fps_tracker ; let next_lines = split_lines_preserve full_out in let diff = render_diff ~rows:size.LTerm_geom.rows !last_lines_ref next_lines in (* Move cursor home first to avoid depending on previous position. *) (print_string [@allow_forbidden "terminal driver writes to stdout"]) ("\027[H" ^ diff) ; (* Render debug overlay if enabled *) if Lazy.force overlay_enabled then (print_string [@allow_forbidden "terminal driver writes to stdout"]) (render_overlay_ansi ~loop_fps:fps_tracker.current_loop_fps ~render_fps:fps_tracker.current_render_fps ~tps:fps_tracker.current_tps ~cols:size.LTerm_geom.cols) ; Stdlib.flush stdout ; last_lines_ref := next_lines ; last_out_ref := full_out) else () ; (* Update last_size at end of render tick so next iteration compares against the previously displayed geometry. *) last_size := size in (* Pager notify mechanism: we avoid calling clear_and_render directly from background threads. Instead background appenders set an atomic flag which the main loop polls; when seen, the main loop performs the render from the main thread. This prevents unsafe cross-thread UI calls while keeping responsiveness. *) (* Use the common Pager_notify module for debounced background updates *) let pager_notifier = Driver_common.Pager_notify.create ~debounce_s:0.08 () in (* Notification callback for pager widgets to request render when content changes. Applications creating pager widgets should pass this to ~notify_render parameter. *) let notify_render_from_pager_flag () = Driver_common.Pager_notify.notify pager_notifier in let () = ignore notify_render_from_pager_flag in (* Buffered reader using Unix.read: keep a pending string of bytes read from the fd. Block until at least one byte is available, then for ESC-starting sequences poll briefly to gather additional bytes so common CSI arrow sequences (ESC '[' A/B/C/D) are returned as a single token. *) (* We need to expose refs to the current page state and key_stack so the pager notifier can call clear_and_render with a consistent snapshot. *) let current_state_ref : Page.pstate option ref = ref None in (* key stack is always present (use empty as initial value) so notifier can dereference it without option handling. *) let current_key_stack_ref : Khs.t ref = ref Khs.empty in (* Handle for the page frame we push into the key handler stack, so we can replace it each loop. *) let page_frame_handle : Khs.handle option ref = ref None in let pending = ref "" in (* Helper: detect whether the transient narrow modal is currently active. *) let is_narrow_modal_active () = match Modal_manager.top_title_opt () with | Some t when t = "Narrow terminal" -> true | _ -> false in (* Helper: apply any pending navigation from modal callbacks to pstate *) let ps = match Modal_manager.take_pending_navigation () with | Some (Navigation.Goto page) -> Navigation.goto page ps | Some Navigation.Back -> Navigation.back ps | Some Navigation.Quit -> Navigation.quit ps | None -> ps in (* Eio-aware input refill: uses short polling with Eio.Time.sleep to yield to scheduler and check for signals frequently. *) let refill timeout = let env, _ = Fibers.require_runtime () in let poll_interval = 0.05 in let deadline = Unix.gettimeofday () +. timeout in let rec poll_loop () = (* Check for signal exit first *) if Atomic.get signal_exit_flag then 0 else let remaining = deadline -. Unix.gettimeofday () in if remaining <= 0.0 then 0 else (* Non-blocking check for input *) let r, _, _ = Unix.select [fd] [] [] 0.0 in if r <> [] then (* Data available, read it *) let b = Bytes.create 256 in try let n = Unix.read fd b 0 256 in if n <= 0 then 0 else ( pending := !pending ^ Bytes.sub_string b 0 n ; n) with Unix.Unix_error (Unix.EINTR, _, _) -> poll_loop () else ( (* No data, sleep briefly and retry *) Eio.Time.sleep env#clock (min poll_interval remaining) ; poll_loop ()) in try poll_loop () with | Unix.Unix_error (Unix.EINTR, _, _) -> 0 | Eio.Cancel.Cancelled _ -> 0 in (* ASCII keycodes as named constants for clarity *) let esc_keycode = 27 in let tab_keycode = 9 in let backspace_keycode = 127 in (* Parse a key from a buffer string without consuming it. This shared parsing logic is used by both peek_next_key (non-consuming) and read_key_blocking (consuming). Returns None if the buffer is empty or contains an incomplete escape sequence. Handles: - Simple keys (Tab, Enter, Backspace, printable chars, Ctrl+letter) - ESC sequences for arrow keys (ESC [ A/B/C/D and ESC O A/B/C/D) - Mouse events (SGR and X10 formats) - Special sequences (Delete: ESC [ 3 ~) Note: This only *parses*, it does not consume bytes from the buffer. *) let parse_key_from_buffer buffer = if String.length buffer = 0 then None else let first = String.get buffer 0 in if Char.code first <> esc_keycode then (* Simple non-ESC key *) if first = '\000' then Some `Refresh else if first = '\n' || first = '\r' then Some `Enter else if Char.code first = tab_keycode then Some `NextPage else if Char.code first = backspace_keycode then Some (`Other "Backspace") else let code = Char.code first in if code >= 1 && code <= 26 then (* Ctrl+letter: code 1='a', 2='b', etc. *) let letter = Char.chr (code + 96) in Some (`Other ("C-" ^ String.make 1 letter)) else Some (`Other (String.make 1 first)) else (* ESC sequence - need at least 3 chars for complete arrow keys *) let len = String.length buffer in if len >= 3 && String.get buffer 1 = '[' then let code = String.get buffer 2 in match code with | '<' -> (* Mouse event (SGR format): needs more complex parsing *) Some (`Other "") | 'M' -> (* Mouse event (X10 format): needs more bytes *) Some (`Other "") | 'A' -> Some `Up | 'B' -> Some `Down | 'C' -> Some `Right | 'D' -> Some `Left | '3' -> (* Delete key: ESC [ 3 ~ *) if len >= 4 && String.get buffer 3 = '~' then Some (`Other "Delete") else Some (`Other "3") | _ -> Some (`Other (String.make 1 code)) else if len >= 3 && String.get buffer 1 = 'O' then let code = String.get buffer 2 in match code with | 'A' -> Some `Up | 'B' -> Some `Down | 'C' -> Some `Right | 'D' -> Some `Left | _ -> Some (`Other (String.make 1 code)) else if len = 1 then (* Just ESC alone *) Some (`Other "Esc") else (* Incomplete ESC sequence *) None in (* Helper: Parse the next key from pending buffer without consuming it. Returns None if buffer is empty or incomplete sequence. *) let peek_next_key () = parse_key_from_buffer !pending in (* Drain consecutive identical navigation keys from the pending buffer. Problem: When users hold down arrow keys and release, the terminal's input buffer may contain dozens of identical key events. Processing each one leads to scroll lag - the UI continues scrolling for ~0.5s after key release. Solution: After receiving a navigation key (Up/Down/Left/Right/Tab), check the pending buffer for additional identical keys and skip them. This "coalescing" ensures we only process the final position, making the UI feel responsive. Implementation: Uses peek_next_key to inspect without consuming, then manually consumes the appropriate bytes (3 for ESC sequences, 1 for Tab, 4 for Delete). Returns the count of drained keys for debug logging. Note: We use refill(0.0) with zero timeout to avoid blocking - only drain what's already buffered, don't wait for more input. TODO: PrevPage (Shift-Tab) is defined in the key type but not currently parsed by read_key_blocking. Consider adding support or documenting why it's excluded (e.g., reserved for widget-level focus navigation). *) let current_key = (* Determine bytes to consume for each navigation key type *) let bytes_to_consume_for_key k = match k with | `Up | `Down | `Left | `Right -> (* Arrow keys: ESC [ A/B/C/D or ESC O A/B/C/D - always 3 bytes *) Some 3 | `NextPage -> (* Tab is a single byte (ASCII 9) *) Some 1 | `Other "Delete" -> (* Delete: ESC [ 3 ~ - 4 bytes *) Some 4 | _ -> None in match bytes_to_consume_for_key current_key with | None -> 0 (* Not a drainable navigation key *) | Some bytes_per_key -> let drained = ref 0 in let rec drain_loop () = (* Ensure any pending input is read into the buffer (non-blocking) *) ignore (refill 0.0) ; match peek_next_key () with | Some next when next = current_key -> (* Found another identical key - consume it *) if String.length !pending >= bytes_per_key then ( pending := String.sub !pending bytes_per_key (String.length !pending - bytes_per_key) ; drained := !drained + 1 ; drain_loop ()) else () | _ -> () in drain_loop () ; !drained in (* Read next key or emit a periodic refresh tick when idle. *) let read_key_blocking () = try (* Check if signal handler requested exit *) if Atomic.get signal_exit_flag then `Quit else if (* Prioritize a pending resize event to redraw immediately. *) Atomic.get resize_pending then ( Atomic.set resize_pending false ; `Refresh) else if (* If a background append requested a render, service it as a refresh tick but only when the debounce window has elapsed. This coalesces bursts from background threads. *) Driver_common.Pager_notify.should_refresh pager_notifier then ( Driver_common.Pager_notify.mark_refreshed pager_notifier ; `Refresh) else if (* Check global render notification (used by widgets like validated_textbox) *) Miaou_helpers.Render_notify.should_render () then `Refresh else ( (* Ensure at least one byte: wait a short time; if none, emit a refresh tick to drive pages. Use ~33ms timeout for 30 TPS refresh rate. *) if String.length !pending = 0 then ignore (refill 0.033) ; if String.length !pending = 0 then (* Inject a synthetic refresh marker into the pending buffer to signal an idle tick. *) pending := "\000" ^ !pending ; if String.length !pending = 0 then raise End_of_file ; let first = String.get !pending 0 in (* If not ESC, consume single byte and return it. *) if Char.code first <> 27 then ( pending := if String.length !pending > 1 then String.sub !pending 1 (String.length !pending - 1) else "" ; if first = '\000' then `Refresh else if first = '\n' || first = '\r' then `Enter else if Char.code first = 9 then `NextPage else if Char.code first = 127 then `Other "Backspace" else let code = Char.code first in if code >= 1 && code <= 26 then let letter = Char.chr (code + 96) in `Other ("C-" ^ String.make 1 letter) else `Other (String.make 1 first)) else ( (* first == ESC (27) *) (* Gather a short window for sequence completion. *) for _ = 1 to 5 do if String.length !pending >= 3 then () else ignore (refill 0.02) done ; let len = String.length !pending in if len = 1 then ( pending := "" ; `Other "Esc") else if len >= 3 && String.get !pending 1 = '[' then ( if (* Handle SGR mouse: ESC [ < btn;col;row (M|m) *) len >= 6 && String.get !pending 2 = '<' then ( (* Read until trailing 'M' or 'm' arrives. *) let rec ensure_full_mouse timeout = if timeout <= 0 then () else let l = String.length !pending in if l > 0 then ( let last = String.get !pending (l - 1) in if last = 'M' || last = 'm' then () else ignore (refill 0.02) ; ensure_full_mouse (timeout - 1)) else ( ignore (refill 0.02) ; ensure_full_mouse (timeout - 1)) in ensure_full_mouse 20 ; let seq = !pending in (* Find terminating M/m *) let l = String.length seq in let term_idx = let rec find i = if i >= l then l - 1 else let c = String.get seq i in if c = 'M' || c = 'm' then i else find (i + 1) in find 0 in let chunk = String.sub seq 0 (min (term_idx + 1) l) in (* Consume chunk from pending *) pending := if String.length seq > String.length chunk then String.sub seq (String.length chunk) (String.length seq - String.length chunk) else "" ; (* Parse ESC [ < btn;col;row (M|m) *) let parsed = try if String.length chunk < 6 then None else if String.get chunk 0 <> '\027' then None else if String.get chunk 1 <> '[' then None else if String.get chunk 2 <> '<' then None else let body = String.sub chunk 3 (String.length chunk - 4) in (* body like: "b;c;rM" or "b;c;rm" *) let lastc = String.get chunk (String.length chunk - 1) in let parts = String.split_on_char ';' body in match parts with | [b; c; r] -> ( let btn = int_of_string_opt b in let col = int_of_string_opt c in let row = let r' = String.sub r 0 (String.length r - 0) in int_of_string_opt (String.trim r') in match (btn, col, row) with | Some _btn, Some col, Some row -> Some (row, col, lastc) | _ -> None) | _ -> None with _ -> None in match parsed with | Some (row, col, lastc) -> (match Logger_capability.get () with | Some logger -> logger.logf Debug (Printf.sprintf "MOUSE: row=%d col=%d" row col) | None -> ()) ; (* Emit click only on button release to avoid flooding on motion. *) if lastc = 'm' then `Other (Printf.sprintf "Mouse:%d:%d" row col) else `Other "MouseMove" | None -> `Other "Esc") else let code = String.get !pending 2 in (* consume ESC,[,code *) pending := if len > 3 then String.sub !pending 3 (len - 3) else "" ; match code with | 'M' -> (* X10 mouse tracking: ESC [ M b x y, with x,y,btn encoded +32 *) let rec ensure_bytes n timeout = if timeout <= 0 then false else if String.length !pending >= n then true else ( ignore (refill 0.02) ; ensure_bytes n (timeout - 1)) in if ensure_bytes 3 20 then ( let _b = String.get !pending 0 in let x = String.get !pending 1 in let y = String.get !pending 2 in pending := if String.length !pending > 3 then String.sub !pending 3 (String.length !pending - 3) else "" ; let col = max 1 (Char.code x - 32) in let row = max 1 (Char.code y - 32) in (match Logger_capability.get () with | Some logger -> logger.logf Debug (Printf.sprintf "MOUSE_X10: row=%d col=%d" row col) | None -> ()) ; `Other (Printf.sprintf "Mouse:%d:%d" row col)) else `Other "Esc" | 'A' -> `Up | 'B' -> `Down | 'C' -> `Right | 'D' -> `Left | 'Z' -> `PrevPage (* Shift+Tab: ESC [ Z *) | '3' -> (* Common Delete sequence: ESC [ 3 ~ *) if String.length !pending > 0 && String.get !pending 0 = '~' then ( pending := if String.length !pending > 1 then String.sub !pending 1 (String.length !pending - 1) else "" ; `Other "Delete") else `Other "3" | c -> `Other (String.make 1 c)) else if len >= 2 && String.get !pending 1 = 'O' then ( let code = if len >= 3 then String.get !pending 2 else '\000' in pending := if len > 2 then String.sub !pending 2 (len - 2) else "" ; match code with | 'A' -> `Up | 'B' -> `Down | 'C' -> `Right | 'D' -> `Left | '\000' -> `Other "Esc" | c -> `Other (String.make 1 c)) else if (* ESC followed by other single byte: consume ESC and next byte if present *) len >= 2 then ( let second = String.get !pending 1 in pending := if len > 2 then String.sub !pending 2 (len - 2) else "" ; `Other (String.make 1 second)) else ( pending := "" ; `Other "Esc"))) with End_of_file -> `Quit in let handle_key_like ps key key_stack = (* Compute current size for handlers so pages can react to geometry during key handling. *) let size = detect_size () in Modal_manager.set_current_size size.LTerm_geom.rows size.LTerm_geom.cols ; if Modal_manager.has_active () then ( Modal_manager.handle_key key ; ps) else if Page.has_modal ps then ( (* Use on_modal_key with typed key when possible *) let ps' = match Miaou_core.Keys.of_string key with | Some typed_key -> let ps', _result = Page.on_modal_key ps typed_key ~size in ps' | None -> Page.handle_modal_key ps key ~size in clear_and_render ps' key_stack ; ps') else (* All keys go through on_key - no keymap dispatch *) match Miaou_core.Keys.of_string key with | Some typed_key -> let ps', _result = Page.on_key ps typed_key ~size in ps' | None -> Page.handle_key ps key ~size in (* Clock capability — provides dt/now/elapsed to pages and widgets *) let clock_state = Clock.create_state () in Clock.register clock_state ; (* Timer capability — page-scoped periodic/one-shot callbacks *) let timer_state = Timer.create_state () in Timer.register timer_state ; (* Clipboard capability — copy text via OSC 52 *) let write_to_term s = (print_string [@allow_forbidden "terminal driver writes to stdout"]) s ; Stdlib.flush stdout in Clipboard.register ~write:write_to_term () ; (* Key handler stack (pure) integration: thread alongside page state. *) (* Prepare key handler stack: push a frame for the page keymap once per page. We translate (key, state->state, desc) into a side-effect that records a pending state transformation applied after dispatch. *) let pending_update : (Page.pstate -> Page.pstate) option ref = ref None in (* Helper: convert a Navigation.nav to the driver outcome type *) let = function | Navigation.Quit -> `Quit | Navigation.Back -> `Back | Navigation.Goto page -> `SwitchTo page in let rec loop ps key_stack = Clock.tick clock_state ; Timer.tick timer_state ; (* Check if a signal (Ctrl+C) requested exit - if so, exit gracefully *) if Atomic.get signal_exit_flag then (* Don't call cleanup() here - let it run via at_exit for proper cleanup timing *) `SwitchTo "__EXIT__" else ( (* Refresh refs for pager notifier to see current state/key_stack snapshots. *) current_state_ref := Some ps ; current_key_stack_ref := key_stack ; (* Rebuild page keymap frame each iteration so dynamic state (e.g. search mode) can adjust bindings. *) let key_stack = let merged = Page.keymap ps in match !page_frame_handle with | Some h -> let ks = Khs.pop key_stack h in let bindings = List.map (fun (kb : Page.key_binding) -> let action = if kb.display_only then None else Some (fun () -> pending_update := Some kb.action) in ( kb.key, Khs. { action; help = kb.help; display_only = kb.display_only; } )) merged in let ks', h' = Khs.push ks bindings in page_frame_handle := Some h' ; ks' | None -> key_stack in (* Update footer from key_hints (preferred) or keymap bindings. *) let () = let hints = Page.key_hints ps in let pairs = if hints <> [] then List.map (fun (h : Miaou_core.Tui_page.key_hint) -> (h.key, h.help)) hints else let khs_pairs = Khs.top_bindings key_stack in if khs_pairs = [] then [("q", "Quit")] else khs_pairs in footer_ref := Some (Miaou_widgets_display.Widgets.footer_hints pairs) in match read_key_blocking () with | `Quit -> `Quit | `Refresh -> ( (* Periodic idle tick: let the page run its service cycle (for throttled refresh/background jobs). *) if Quit_flag.is_pending () then Quit_flag.clear_pending () ; let ps' = Page.service_cycle (Page.refresh ps) 0 |> apply_pending_modal_nav in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack) | `Enter -> ( if Quit_flag.is_pending () then Quit_flag.clear_pending () ; if Modal_manager.has_active () then if (* If the narrow modal is active, close it on any key as advertised. *) is_narrow_modal_active () then ( Modal_manager.close_top `Cancel ; clear_and_render ps key_stack ; loop ps key_stack) else ( (* Forward to modal; if it just closed and the page requested navigation, switch now. *) Modal_manager.handle_key "Enter" ; (* If the modal requested the key be consumed, stop here and do not propagate Enter to the underlying page. *) if Modal_manager.take_consume_next_key () then if not (Modal_manager.has_active ()) then ( let ps' = Page.service_cycle (Page.refresh ps) 0 |> apply_pending_modal_nav in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack) else ( clear_and_render ps key_stack ; loop ps key_stack) else if not (Modal_manager.has_active ()) then ( let ps' = Page.service_cycle (Page.refresh ps) 0 |> apply_pending_modal_nav in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack) else ( clear_and_render ps key_stack ; loop ps key_stack)) else if Page.has_modal ps then ( let size = detect_size () in Modal_manager.set_current_size size.LTerm_geom.rows size.LTerm_geom.cols ; (* Use on_modal_key for Enter *) let ps' = let ps', _result = Page.on_modal_key ps Miaou_core.Keys.Enter ~size in ps' in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack) else (* Non-modal Enter: go through on_key *) match Navigation.pending ps with | Some -> nav_to_outcome nav | None -> ( let size = detect_size () in let ps', _result = Page.on_key ps Miaou_core.Keys.Enter ~size in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack)) | (`Up | `Down | `Left | `Right | `NextPage | `PrevPage) as k -> ( (* Drain consecutive identical navigation keys to prevent scroll lag. When arrow keys are held down and released, the terminal buffer may contain many identical events. Skip all but the last one. *) let drained_count = drain_consecutive_nav_keys k in (match Logger_capability.get () with | Some logger when Sys.getenv_opt "MIAOU_DEBUG" = Some "1" -> if drained_count > 0 then logger.logf Debug (Printf.sprintf "NAV_KEY_DRAIN: drained %d consecutive events" drained_count) | _ -> ()) ; let key = match k with | `Up -> "Up" | `Down -> "Down" | `Left -> "Left" | `Right -> "Right" | `NextPage -> "Tab" | `PrevPage -> "S-Tab" | _ -> "" in if key <> "" then ( if Quit_flag.is_pending () then Quit_flag.clear_pending () ; let ps' = handle_key_like ps key key_stack in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack) else if Modal_manager.has_active () then if is_narrow_modal_active () then ( Modal_manager.close_top `Cancel ; clear_and_render ps key_stack ; loop ps key_stack) else ( Modal_manager.handle_key key ; clear_and_render ps key_stack ; loop ps key_stack) else if Page.has_modal ps then ( let size = detect_size () in Modal_manager.set_current_size size.LTerm_geom.rows size.LTerm_geom.cols ; (* Use on_modal_key with typed key when possible *) let ps' = match Miaou_core.Keys.of_string key with | Some typed_key -> let ps', _result = Page.on_modal_key ps typed_key ~size in ps' | None -> Page.handle_modal_key ps key ~size in clear_and_render ps' key_stack ; loop ps' key_stack) else (* All keys go through on_key - no keymap dispatch *) let ps' = handle_key_like ps key key_stack in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack) | `Other key -> if key = "?" then ( (* Build help text with optional contextual hint (markdown), shown above the key bindings. Title is "hints" with a subtitle for the bindings. *) let size = detect_size () in let cols = size.LTerm_geom.cols in (* Use a conservative content width and align modal max width to it to prevent container re-wrapping (breaks words). *) let content_width = let cw = max 16 (cols - 20) in min cw 72 in let all = Khs.all_bindings key_stack in let dedup = Hashtbl.create 97 in List.iter (fun (k, h) -> if not (Hashtbl.mem dedup k) then Hashtbl.add dedup k h) all ; let entries = Hashtbl.fold (fun k h acc -> (k, h) :: acc) dedup [] in let entries = List.sort (fun (a, _) (b, _) -> String.compare a b) entries in let key_lines = List.map (fun (k, h) -> Printf.sprintf "%-12s %s" k h) entries in let contextual = Help_hint.get_active () in let hint_block = match contextual with | None -> None | Some {short; long} -> let pick = match (long, short) with | Some l, Some s -> if cols >= 100 then l else s | Some l, None -> l | None, Some s -> s | None, None -> "" in let pick = String.trim pick in if pick = "" then None else let md = Miaou_internals.Modal_utils.markdown_to_ansi pick in let wrapped = Miaou_internals.Modal_utils .wrap_content_to_width_words md content_width in Some wrapped in let body = match hint_block with | None -> let header = Miaou_widgets_display.Widgets.bold (Miaou_widgets_display.Widgets.fg 81 "Key Bindings") in let keys = Helpers.concat_lines key_lines in let buf = Buffer.create (String.length header + String.length keys + 2) in Buffer.add_string buf header ; Buffer.add_char buf '\n' ; Buffer.add_string buf keys ; Buffer.contents buf | Some hb -> let sep = Miaou_widgets_display.Widgets.fg 238 (Miaou_widgets_display.Widgets.hr ~width:(min content_width (cols - 6)) ()) in let header = Miaou_widgets_display.Widgets.bold (Miaou_widgets_display.Widgets.fg 81 "Key Bindings") in let keys = Helpers.concat_lines key_lines in let buf = Buffer.create (String.length hb + String.length sep + String.length header + String.length keys + 8) in Buffer.add_string buf hb ; Buffer.add_char buf '\n' ; Buffer.add_string buf sep ; Buffer.add_char buf '\n' ; Buffer.add_string buf header ; Buffer.add_char buf '\n' ; Buffer.add_string buf keys ; Buffer.contents buf in let module Help_modal = struct module Page : PAGE_SIG = struct type state = unit type key_binding = state key_binding_desc type pstate = state Navigation.t type msg = unit let handle_modal_key ps _ ~size:_ = ps let handle_key ps _ ~size:_ = ps let update ps _ = ps let move ps _ = ps let refresh ps = ps let service_select ps _ = ps let service_cycle ps _ = ps let back ps = ps let has_modal _ = false let init () = Navigation.make () let view ps ~focus:_ ~size:_ = ignore ps ; body let keymap (_ : pstate) = [] let handled_keys () = [] let on_key ps key ~size = let key_str = Miaou_core.Keys.to_string key in let ps' = handle_key ps key_str ~size in (ps', Miaou_interfaces.Key_event.Bubble) let on_modal_key ps key ~size = let key_str = Miaou_core.Keys.to_string key in let ps' = handle_modal_key ps key_str ~size in (ps', Miaou_interfaces.Key_event.Bubble) let key_hints _ = [] end end in Modal_manager.push_default (module Help_modal.Page) ~init:(Help_modal.Page.init ()) ~ui: { title = "hints"; left = None; max_width = Some (Fixed (content_width + 4)); dim_background = true; } ~on_close:(fun (_ : Help_modal.Page.pstate) _ -> ()) ; clear_and_render ps key_stack ; loop ps key_stack) else if key = "Esc" || key = "Escape" then if Modal_manager.has_active () || Page.has_modal ps then ( (* Close modal if any; if page requested navigation, switch now. *) Modal_manager.handle_key "Esc" ; if Modal_manager.take_consume_next_key () then if not (Modal_manager.has_active ()) then ( let ps' = Page.service_cycle (Page.refresh ps) 0 |> apply_pending_modal_nav in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack) else ( clear_and_render ps key_stack ; loop ps key_stack) else if not (Modal_manager.has_active ()) then ( let ps' = Page.service_cycle (Page.refresh ps) 0 |> apply_pending_modal_nav in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack) else ( clear_and_render ps key_stack ; loop ps key_stack)) else (* Let the current page override Esc/Escape. If it sets next_page, navigate there; else fall back to default back behavior. *) let size = detect_size () in let ps' = Page.handle_key ps key ~size in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> `Back else if (* If a modal is active, route all keys to the modal first and do not propagate them to the underlying page or key handler stack. This prevents page shortcuts (e.g. 'd' for delete) from triggering while typing in modal inputs. *) Modal_manager.has_active () then if is_narrow_modal_active () then ( Modal_manager.close_top `Cancel ; clear_and_render ps key_stack ; loop ps key_stack) else ( Modal_manager.handle_key key ; clear_and_render ps key_stack ; loop ps key_stack) else ( if Quit_flag.is_pending () then Quit_flag.clear_pending () ; (* All keys go through on_key - no keymap dispatch *) let ps' = handle_key_like ps key key_stack in match Navigation.pending ps' with | Some -> nav_to_outcome nav | None -> clear_and_render ps' key_stack ; loop ps' key_stack)) in enter_raw () ; (* Enable xterm mouse tracking: 1000 button events, 1006 SGR extended. *) (try (* 1002: Button event tracking with motion while pressed 1006: SGR extended mode for coordinates > 223 *) (print_string [@allow_forbidden "terminal driver enables mouse tracking"]) "\027[?1002h\027[?1006h" ; Stdlib.flush stdout with _ -> ()) ; (* Log initial terminal size on startup *) let initial_size = detect_size () in (match Logger_capability.get () with | Some logger when Sys.getenv_opt "MIAOU_DEBUG" = Some "1" -> logger.logf Info (Printf.sprintf "STARTUP: terminal size %dx%d (cols=%d)" initial_size.LTerm_geom.cols initial_size.LTerm_geom.rows initial_size.LTerm_geom.cols) | _ -> ()) ; last_size := initial_size ; let ps0 = Page.init () in (* Initialize refs for pager notifier and register hook. *) current_state_ref := Some ps0 ; (* Initialize stack after we have initial state. *) let init_stack = let bindings = List.map (fun (kb : Page.key_binding) -> let action = if kb.display_only then None else Some (fun () -> pending_update := Some kb.action) in ( kb.key, Khs.{action; help = kb.help; display_only = kb.display_only} )) (Page.keymap ps0) in let key_stack, handle = Khs.push Khs.empty bindings in page_frame_handle := Some handle ; key_stack in current_key_stack_ref := init_stack ; (* Pager notification callback is now passed to Pager_widget.open_lines per-instance. Applications using pager widgets should pass notify_render_from_pager_flag when creating pagers. *) (* Footer cache updated each loop; initialize ref *) footer_ref := None ; (* Load theme and wrap entire loop in mutable theme context. This ensures both page views AND modal rendering inherit the theme, and allows runtime theme updates via Style_context.set_theme. CRITICAL: The initial clear_and_render MUST be inside the theme context so that apply_themed_foreground can access the current theme via effects. *) let theme = Theme_loader.load () in let outcome = try Style_context.with_mutable_theme theme (fun () -> (* Initial render inside theme context so auto-theming works *) clear_and_render ps0 init_stack ; loop ps0 init_stack) with e -> (* Ensure cleanup runs even on exceptions *) cleanup () ; raise e in (* Pop page frame explicitly (semantic symmetry) *) (match !page_frame_handle with | Some h -> ignore (Khs.pop init_stack h) | None -> ()) ; (* Unified cleanup on exit. *) cleanup () ; outcome) in match initial_page with | (module Page) -> run_with_page (module Page : PAGE_SIG)
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