Source file bonsai_simple_table.ml
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open! Core
open Bonsai_simple_table_intf
open Bonsai_web
open Incr.Let_syntax
module Col_group = Col_group
module type Id = Id
module type Row = Row
module type S = S
module Make (Row : Row) (Col_id : Id) = struct
type cell =
{ node : Vdom.Node.t
; attrs : Vdom.Attr.t list
}
module T = struct
module Column = struct
module Renderer = struct
type t = Row.Id.t -> Row.t -> cell
let equal = phys_equal
end
type t =
{ header : cell
; header_for_testing : string option
; render : Renderer.t
; group : Col_group.t option
; classes : string list
}
let create ? ?(classes = []) ~ ~render ~group () =
{ header_for_testing; header; render; group; classes }
;;
end
module Input = struct
type t =
{ rows : Row.t Row.Id.Map.t
; cols : Column.t Col_id.Map.t
; row_ids_in_order : [ `All_in_default_order | `These of Row.Id.t list ]
; col_ids_in_order : Col_id.t list
; table_attrs : Vdom.Attr.t list
; percentage_rendered : Percent.t
}
[@@deriving fields ~getters ~iterators:create]
let create
?(percentage_rendered = Percent.one_hundred_percent)
~rows
~cols
~row_ids_in_order
~col_ids_in_order
~table_attrs
()
=
Fields.create
~percentage_rendered
~rows
~cols
~row_ids_in_order
~col_ids_in_order
~table_attrs
;;
end
module Model = struct
type t = { focus_row : Row.Id.t option }
[@@deriving fields ~getters, equal, sexp_of]
let create () = { focus_row = None }
end
module Action = struct
type t =
| Set_focus_row of Row.Id.t option
| Move_focus of [ `Prev | `Next ]
[@@deriving sexp_of]
end
module Focus = struct
type elt =
{ after : Row.Id.t option
; before : Row.Id.t option
}
[@@deriving compare]
type t =
{ moves : elt Row.Id.Map.t
; first : Row.Id.t option
; last : Row.Id.t option
}
[@@deriving compare]
let create_all_rows rows =
let key_set = Incr.Map.keys rows in
let%map moves =
Incr.Map.unordered_fold
rows
~data_equal:(fun _ _ -> true)
~init:Row.Id.Map.empty
~add:(fun ~key ~data:_ t ->
let before =
Option.map (Map.closest_key t `Less_than key) ~f:(fun (key', elt) ->
key', { elt with after = Some key })
in
let after =
Option.map (Map.closest_key t `Greater_than key) ~f:(fun (key', elt) ->
key', { elt with before = Some key })
in
let set_opt thing map =
match thing with
| None -> map
| Some (key, new_elt) -> Map.set map ~key ~data:new_elt
in
t
|> set_opt before
|> set_opt after
|> Map.set
~key
~data:
{ after = Option.map after ~f:fst
; before = Option.map before ~f:fst
})
~remove:(fun ~key ~data:_ t ->
let { before; after } = Map.find_exn t key in
let t =
match before with
| None -> t
| Some before ->
Map.update t before ~f:(fun elt ->
let elt = Option.value_exn elt in
{ elt with after })
in
match after with
| None -> t
| Some after ->
Map.update t after ~f:(fun elt ->
let elt = Option.value_exn elt in
{ elt with before }))
and first = key_set >>| Set.min_elt
and last = key_set >>| Set.max_elt in
{ moves; first; last }
;;
let create_these_rows ids =
let%map ids = ids in
let moves =
let rec loop (t, before) = function
| [] -> t
| key :: rest ->
loop (Map.set t ~key ~data:{ before; after = List.hd rest }, Some key) rest
in
loop (Row.Id.Map.empty, None) ids
in
{ moves; first = List.hd ids; last = List.last ids }
;;
let create (input : Input.t Incr.t) =
let t =
match%pattern_bind input >>| Input.row_ids_in_order with
| `All_in_default_order -> create_all_rows (input >>| Input.rows)
| `These ids -> create_these_rows ids
in
Incr.set_cutoff t (Incr.Cutoff.of_compare [%compare: t]);
t
;;
let move t focus ~dir =
let moves =
let%bind.Option key = focus in
Map.find t.moves key
in
match moves with
| None ->
(match dir with
| `Prev -> t.last
| `Next -> t.first)
| Some { before; after } ->
(match dir with
| `Prev -> before
| `Next -> after)
;;
end
let serialize_row_id row_id =
Sexp.to_string_mach (Row.Id.sexp_of_t row_id)
|> String.map ~f:(function
| '\"' -> '_'
| c -> c)
;;
let scroll_to_row_effect =
Effect.of_sync_fun (fun row_id ->
if not am_running_test
then (
let row_id = serialize_row_id row_id in
let open Js_of_ocaml in
match
Dom_html.document##querySelector
(Js.string [%string "[data-row-id=\"%{row_id}\"]"])
|> Js.Opt.to_option
with
| Some element ->
let scrollable =
(Js.Unsafe.coerce element
: < scrollIntoViewIfNeeded : bool Js.t -> unit Js.meth > Js.t)
in
scrollable##scrollIntoViewIfNeeded (Js.bool false)
| None -> ()))
;;
let apply_action context focus { Model.focus_row } action =
match focus with
| Bonsai.Computation_status.Active focus ->
let focus_row =
match (action : Action.t) with
| Set_focus_row focus_row -> focus_row
| Move_focus dir -> Focus.move focus focus_row ~dir
in
Option.iter focus_row ~f:(fun row_id ->
Bonsai.Apply_action_context.schedule_event context (scroll_to_row_effect row_id));
{ Model.focus_row }
| Inactive ->
eprint_s
[%message
[%here]
"An action sent to a [state_machine1] has been dropped because its input \
was not present. This happens when the [state_machine1] is inactive when \
it receives a message."
(action : Action.t)];
{ Model.focus_row }
;;
module Rendered = struct
type col =
{ header : cell
; header_for_testing : string option
; id : Col_id.t
; classes : string list
}
type col_group =
{ group : Col_group.t option
; cols_in_group : col list
}
type row =
{ focused : bool
; cells : cell Col_id.Map.t Lazy.t
}
type t =
{ cols : [ `With_groups of col_group list | `Without_groups of col list ] Incr.t
; rendered_rows : row Row.Id.Map.t Incr.t
; unrendered_rows_length : int Incr.t
; row_ids_in_order : Row.Id.t list Incr.t
; table_attrs : Vdom.Attr.t list Incr.t
}
let create input model =
let cols = input >>| Input.cols in
let cols_in_order =
let%map cols = cols
and col_ids_in_order = input >>| Input.col_ids_in_order in
List.filter_map col_ids_in_order ~f:(fun id ->
let%map.Option c = Map.find cols id in
id, c)
in
let focused_row = model >>| Model.focus_row in
let row_ids_in_order =
match%pattern_bind input >>| Input.row_ids_in_order with
| `These rows -> rows
| `All_in_default_order -> input >>| Input.rows >>| Map.keys
in
let rows =
let%bind column_renderers =
Incr_map.map
cols
~data_equal:(fun a b -> Column.Renderer.equal a.Column.render b.render)
~f:(fun a -> a.render)
in
Incr.Map.mapi (input >>| Input.rows) ~f:(fun ~key:row_id ~data:row ->
let cells =
lazy (Map.map column_renderers ~f:(fun render -> render row_id row))
in
{ cells; focused = false })
in
let%pattern_bind row_ids_in_order, unrendered_rows_length =
let%map row_ids_in_order = row_ids_in_order
and percentage_rendered = input >>| Input.percentage_rendered in
if Percent.(percentage_rendered = one_hundred_percent)
then row_ids_in_order, 0
else (
let take =
Percent.to_mult percentage_rendered
*. Int.to_float (List.length row_ids_in_order)
|> Float.round_down
|> Float.to_int
in
List.take row_ids_in_order take, List.length row_ids_in_order - take)
in
let rendered_rows =
let%map rows = rows
and focused_row = focused_row in
match focused_row with
| None -> rows
| Some focus ->
Map.change
rows
focus
~f:(Option.map ~f:(fun { cells; _ } -> { cells; focused = true }))
in
let cols =
let%map cols_in_order = cols_in_order in
let should_include_groups =
List.exists cols_in_order ~f:(fun (_col_id, c) ->
Option.is_some c.Column.group)
in
let mk_col (id, c) =
{ header = c.Column.header
; classes = c.classes
; header_for_testing = c.header_for_testing
; id
}
in
if should_include_groups
then (
let grouped_cols =
List.group cols_in_order ~break:(fun (_cid1, c1) (_cid2, c2) ->
not ([%compare.equal: Col_group.t option] c1.group c2.group))
in
`With_groups
(List.map grouped_cols ~f:(fun cols ->
let group =
let _id, first_col = List.hd_exn cols in
first_col.group
in
{ group; cols_in_group = List.map cols ~f:mk_col })))
else `Without_groups (List.map cols_in_order ~f:mk_col)
in
{ table_attrs = input >>| Input.table_attrs
; rendered_rows
; unrendered_rows_length
; row_ids_in_order
; cols
}
;;
let view_for_testing t =
let%map cols = t.cols
and rendered_rows = t.rendered_rows
and row_ids_in_order = t.row_ids_in_order in
lazy
(let node_to_string node =
Virtual_dom_test_helpers.Node_helpers.(
unsafe_convert_exn node |> to_string_html)
in
let columns =
let focus_col =
Ascii_table_kernel.Column.create "\nfocus" (fun row ->
if row.focused then "*" else " ")
in
let ascii_table_col { id; ; ; classes = _ } ~group =
let =
(match group with
| None -> ""
| Some g -> Col_group.to_string g)
^ "\n"
^ Option.value header_for_testing ~default:(node_to_string header.node)
in
Ascii_table_kernel.Column.create header (fun (row : row) ->
node_to_string (Map.find_exn (Lazy.force row.cells) id).node)
in
let data_cols =
match cols with
| `Without_groups cols -> List.map cols ~f:(ascii_table_col ~group:None)
| `With_groups groups ->
List.concat_map groups ~f:(fun { group; cols_in_group } ->
List.map cols_in_group ~f:(ascii_table_col ~group))
in
focus_col :: data_cols
in
let rows = List.filter_map row_ids_in_order ~f:(Map.find rendered_rows) in
Ascii_table_kernel.draw
columns
rows
~limit_width_to:3000
~prefer_split_on_spaces:false
|> Option.value_exn
|> Ascii_table_kernel.Screen.to_string
~bars:`Unicode
~string_with_attr:(fun _attr str -> str))
;;
let col_ids_in_order t =
match%pattern_bind t.cols with
| `Without_groups cols -> cols >>| List.map ~f:(fun { id; _ } -> id)
| `With_groups groups ->
groups
>>| List.concat_map ~f:(fun { group = _; cols_in_group } ->
List.map cols_in_group ~f:(fun { id; _ } -> id))
;;
let empty_row = Vdom.Node.tr [ Vdom.Node.td [ Vdom.Node.text "\u{00a0}" ] ]
let view t ~inject =
let col_ids_in_order = col_ids_in_order t in
Incr.set_cutoff col_ids_in_order (Incr.Cutoff.of_equal [%equal: Col_id.t list]);
let%map rows =
let%bind col_ids_in_order = col_ids_in_order in
let%map rendered_rows_by_key =
Incr.Map.mapi t.rendered_rows ~f:(fun ~key:row_id ~data:row ->
let { cells; focused } = row in
Vdom.Node.lazy_
(Lazy.map cells ~f:(fun cells ->
let cells =
Map.mapi cells ~f:(fun ~key:_col_id ~data:{ node; attrs } ->
Vdom.Node.td ~attrs:[ Vdom.Attr.many_without_merge attrs ] [ node ])
in
let focus_attr =
if focused then Vdom.Attr.class_ "focused" else Vdom.Attr.empty
in
let on_click_attr =
Vdom.Attr.on_click (fun _ev ->
inject (Action.Set_focus_row (Some row_id)))
in
Vdom.Node.tr
~attrs:
[ Vdom.Attr.(
on_click_attr
@ focus_attr
@ create "data-row-id" (serialize_row_id row_id))
]
(List.map col_ids_in_order ~f:(fun col_id ->
Map.find_exn cells col_id)))))
and keys = t.row_ids_in_order
and unrendered_rows_length = t.unrendered_rows_length in
let unrendered_rows =
List.init unrendered_rows_length ~f:(fun _ -> empty_row)
in
List.filter_map keys ~f:(Map.find rendered_rows_by_key) @ unrendered_rows
and col_defn_tags, =
match%map t.cols with
| `Without_groups cols ->
( List.map cols ~f:(fun c ->
Vdom.Node.create "col" ~attrs:[ Vdom.Attr.classes c.classes ] [])
, [ Vdom.Node.tr
(List.map cols ~f:(fun c ->
Vdom.Node.th
~attrs:[ Vdom.Attr.many_without_merge c.header.attrs ]
[ c.header.node ]))
] )
| `With_groups groups ->
let col_defn_tags, groups_row, =
List.fold
groups
~init:([], [], [])
~f:
(fun
(col_defn_tags, groups_row, )
{ group; cols_in_group }
->
let num_cols = List.length cols_in_group in
let colgroup_tag =
Vdom.Node.create
"colgroup"
~attrs:[ Vdom.Attr.create "span" (Int.to_string num_cols) ]
(List.map cols_in_group ~f:(fun column ->
Vdom.Node.create
"col"
~attrs:[ Vdom.Attr.classes column.classes ]
[]))
in
let group_th =
let group_name =
match group with
| None -> Vdom.Node.none
| Some group_name -> Vdom.Node.text (Col_group.to_string group_name)
in
Vdom.Node.th
~attrs:[ Vdom.Attr.create "colspan" (Int.to_string num_cols) ]
[ group_name ]
in
let =
let last_idx = num_cols - 1 in
List.mapi cols_in_group ~f:(fun idx c ->
let classes =
[ Option.some_if (idx = 0) "simple-table-first-header-in-group"
; Option.some_if
(idx = last_idx)
"simple-table-last-header-in-group"
]
|> List.filter_opt
|> Vdom.Attr.classes
in
let attrs =
Vdom.Attrs.merge_classes_and_styles (classes :: c.header.attrs)
in
Vdom.Node.th
~attrs:[ Vdom.Attr.many_without_merge attrs ]
[ c.header.node ])
in
( col_defn_tags @ [ colgroup_tag ]
, groups_row @ [ group_th ]
, col_headers_row @ col_headers_ths ))
in
( col_defn_tags
, [ Vdom.Node.tr
~attrs:[ Vdom.Attr.class_ "simple-table-header-group-row" ]
groups_row
; Vdom.Node.tr
~attrs:[ Vdom.Attr.class_ "simple-table-header-main-row" ]
col_headers_row
] )
and table_attrs = t.table_attrs in
Vdom.Node.table
~attrs:[ Vdom.Attr.many_without_merge table_attrs ]
(col_defn_tags @ [ Vdom.Node.thead header_rows; Vdom.Node.tbody rows ])
;;
end
let key_handler ~(inject : Action.t -> _) =
let open Vdom_keyboard in
let command ?cond ?group ~keys ~description f =
let handler =
let open Keyboard_event_handler.Handler in
match cond with
| None -> with_prevent_default f
| Some cond -> only_handle_if cond f ~prevent_default:()
in
{ Keyboard_event_handler.Command.keys; description; group; handler }
in
let key = Vdom_keyboard.Keystroke.create' in
Keyboard_event_handler.of_command_list_exn
[ command
~cond:Keyboard_event_handler.Condition.(not_ has_input_target)
~keys:[ key KeyJ; key ArrowDown ]
~description:"Move focus down"
(fun _ev -> inject (Move_focus `Next))
; command
~cond:Keyboard_event_handler.Condition.(not_ has_input_target)
~keys:[ key KeyK; key ArrowUp ]
~description:"Move focus up"
(fun _ev -> inject (Move_focus `Prev))
]
;;
let focus_row input model =
let%map rows = input >>| Input.rows
and focus_row_id = model >>| Model.focus_row in
let%bind.Option id = focus_row_id in
let%map.Option row = Map.find rows id in
id, row
;;
module Result = struct
type t =
{ view : Vdom.Node.t
; view_for_testing : string Lazy.t
; key_handler : Vdom_keyboard.Keyboard_event_handler.t
; focus_row : (Row.Id.t * Row.t) option
; inject : Action.t -> unit Vdom.Effect.t
}
end
let compute input model ~inject =
let key_handler = key_handler ~inject in
let rendered = Rendered.create input model in
let%map view = Rendered.view rendered ~inject
and view_for_testing = Rendered.view_for_testing rendered
and focus_row = focus_row input model in
{ Result.view; view_for_testing; key_handler; focus_row; inject }
;;
end
include T
open Bonsai.Let_syntax
let bonsai input =
let%sub focus = Bonsai.Incr.compute input ~f:Focus.create in
let%sub model, inject =
Bonsai.state_machine1
~equal:[%equal: Model.t]
~sexp_of_action:[%sexp_of: Action.t]
~default_model:(Model.create ())
~apply_action
focus
in
Bonsai.Incr.compute
(Tuple3.create <$> input <*> model <*> inject)
~f:(fun params ->
let%pattern_bind.Incr input, model, inject = params in
let%bind.Incr inject = inject in
T.compute input model ~inject)
;;
end