package matrix
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Fast, modern terminal toolkit for OCaml
Install
dune-project
Dependency
Authors
Maintainers
Sources
mosaic-0.1.0.tbz
sha256=9e4e90d17f9b2af1b07071fe425bc2c519c849c4f1d1ab73cde512be2d874849
sha512=06e9c4a741590942e81a27738d0b5c0413fafec8cf3b7dae047ad69f155e7b718aa4223818dc161b7d028efffcfd3365905e264d6fd31d453910ddfa91dcf9b9
doc/src/matrix.screen/screen.ml.html
Source file screen.ml
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Zero-allocation frame building through direct buffer mutation. *) open StdLabels module Hit_grid = Hit_grid module Glyph_pool = Glyph.Pool (* --- Types & Metrics --- *) type stats_state = { mutable frame_count : int; mutable total_cells : int; mutable total_bytes : int; } type stats = { frame_count : int; total_cells : int; total_bytes : int } type frame_metrics = { frame_count : int; cells : int; bytes : int; frame_time_ms : float; interval_ms : float; reset_ms : float; overall_frame_ms : float; frame_callback_ms : float; stdout_ms : float; mouse_enabled : bool; cursor_visible : bool; timestamp_s : float; } type cursor_info = Cursor_state.snapshot = { row : int; col : int; has_position : bool; style : [ `Block | `Line | `Underline ]; blinking : bool; color : (int * int * int) option; visible : bool; } type input_state = { mutable mouse_enabled : bool } (* screen state - mutable internal state for maximum performance *) type t = { (* Configuration *) glyph_pool : Glyph_pool.t; stats : stats_state; mutable last_metrics : frame_metrics; (* Buffers (Double Buffering) *) mutable current : Grid.t; mutable next : Grid.t; mutable hit_current : Hit_grid.t; mutable hit_next : Hit_grid.t; (* State *) input : input_state; cursor : Cursor_state.t; sgr_state : Ansi.Sgr_state.t; mutable row_offset : int; mutable scratch_bytes : bytes; mutable last_render_time : float option; (* Capabilities *) mutable prefer_explicit_width : bool; mutable explicit_width_capable : bool; mutable use_explicit_width : bool; mutable use_explicit_cursor_positioning : bool; mutable hyperlinks_capable : bool; (* Post-processing *) mutable post_process_fns : (int * (Grid.t -> delta:float -> unit)) list; mutable post_process_cache : (Grid.t -> delta:float -> unit) list; mutable post_process_dirty : bool; mutable next_effect_id : int; } (* --- Constants & Inline Helpers --- *) let[@inline] width_step w = if w <= 0 then 1 else w (* --- Writer Logic --- *) (* Writes a grid cell's content to the output buffer. For wide graphemes, uses explicit_width (OSC 66) when available, otherwise falls back to cursor repositioning to prevent column drift in terminals that miscalculate grapheme widths. *) let[@inline] add_code_to_writer ~explicit_width ~explicit_cursor_positioning ~row_offset ~y ~x ~grid_width ~cell_width pool (scratch : bytes ref) (w : Ansi.writer) grid idx = let glyph = Grid.get_glyph grid idx in if Glyph.is_empty glyph || Grid.is_continuation grid idx then Ansi.emit (Ansi.char ' ') w else let len = Glyph_pool.length pool glyph in if len <= 0 then Ansi.emit (Ansi.char ' ') w else if len = 1 && (glyph :> int) < 128 then Ansi.emit (Ansi.char (Char.chr (glyph :> int))) w else ( if len > Bytes.length !scratch then scratch := Bytes.create (max (Bytes.length !scratch * 2) len); let written = Glyph_pool.blit pool glyph !scratch ~pos:0 in if written <= 0 then Ansi.emit (Ansi.char ' ') w else if explicit_width && cell_width >= 2 then Ansi.emit (Ansi.explicit_width_bytes ~width:cell_width ~bytes:!scratch ~off:0 ~len:written) w else ( Ansi.emit (Ansi.bytes !scratch ~off:0 ~len:written) w; (* Fallback: reposition cursor after wide graphemes to prevent drift in terminals that support cursor addressing but not OSC 66. *) if explicit_cursor_positioning && cell_width >= 2 then let next_x = x + cell_width in if next_x < grid_width then Ansi.cursor_position ~row:(row_offset + y + 1) ~col:(next_x + 1) w)) (* --- Core Rendering Logic --- *) type render_mode = [ `Diff | `Full ] (* The hot loop. Scans grid, checks dirty flags, diffs against previous frame, emits sequences. Zero-allocation implementation using tail-recursive loops with accumulators. *) let render_generic ~pool ~row_offset ~use_explicit_width ~use_explicit_cursor_positioning ~use_hyperlinks ~mode ~height_limit ~writer ~scratch ~sgr_state ~prev ~curr = let width = Grid.width curr in let curr_height = Grid.height curr in let height = match height_limit with | None -> curr_height | Some limit -> max 0 (min curr_height limit) in let row_offset = max 0 row_offset in (* Extract prev grid dimensions once - no tuple allocation *) let prev_width = match prev with None -> 0 | Some p -> Grid.width p in let prev_height_raw = match prev with None -> 0 | Some p -> Grid.height p in let prev_height = match height_limit with | None -> prev_height_raw | Some _ -> min prev_height_raw height in (* Inline cell change detection - no closure allocation *) let[@inline] is_cell_changed y x idx curr_width = if curr_width <= 0 then false else match mode with | `Full -> true | `Diff -> ( if y >= prev_height || x >= prev_width then true else match prev with | None -> true | Some p -> let prev_idx = (y * prev_width) + x in not (Grid.cells_equal p prev_idx curr idx)) in (* SGR State Tracking - use pre-allocated state *) Ansi.Sgr_state.reset sgr_state; (* Inner loop: Write consecutive changed cells, return new x position. Cells written = new_x - start_x (no tuple allocation needed). *) let rec write_run y x = if x >= width then x else let idx = (y * width) + x in let curr_width = Grid.cell_width curr idx in let step = width_step curr_width in if curr_width <= 0 then x else if not (is_cell_changed y x idx curr_width) then x else (* Emit Style/Color using zero-alloc accessors *) let attrs = Grid.get_attrs curr idx in let link = if use_hyperlinks then Grid.hyperlink_url_direct curr (Grid.get_link curr idx) else "" in (* Individual component access to avoid tuple allocation *) let fg_r = Grid.get_fg_r curr idx in let fg_g = Grid.get_fg_g curr idx in let fg_b = Grid.get_fg_b curr idx in let fg_a = Grid.get_fg_a curr idx in let bg_r = Grid.get_bg_r curr idx in let bg_g = Grid.get_bg_g curr idx in let bg_b = Grid.get_bg_b curr idx in let bg_a = Grid.get_bg_a curr idx in Ansi.Sgr_state.update sgr_state writer ~fg_r ~fg_g ~fg_b ~fg_a ~bg_r ~bg_g ~bg_b ~bg_a ~attrs ~link; (* Emit Content *) add_code_to_writer ~explicit_width:use_explicit_width ~explicit_cursor_positioning:use_explicit_cursor_positioning ~row_offset ~y ~x ~grid_width:width ~cell_width:curr_width pool scratch writer curr idx; write_run y (x + step) in (* Process columns in a row, return total cells updated in this row *) let rec process_cols y x row_cells = if x >= width then row_cells else let idx = (y * width) + x in let curr_width = Grid.cell_width curr idx in if curr_width <= 0 then ( (* Continuation cell: defensively clear if it differs from the previous frame. When a wide character is replaced by narrow ones, the stale continuation marker would otherwise leave the old right-half visible on terminals that don't implicitly clear it. *) (if mode = `Diff && y < prev_height && x < prev_width then match prev with | None -> () | Some p -> let prev_idx = (y * prev_width) + x in if not (Grid.cells_equal p prev_idx curr idx) then ( Ansi.cursor_position ~row:(row_offset + y + 1) ~col:(x + 1) writer; Ansi.emit (Ansi.char ' ') writer)); process_cols y (x + 1) row_cells) else if is_cell_changed y x idx curr_width then ( (* Move cursor to start of changed run *) let target_row = row_offset + y + 1 in Ansi.cursor_position ~row:target_row ~col:(x + 1) writer; (* Write consecutive changed cells *) let start_x = x in let new_x = write_run y x in let cells_in_run = new_x - start_x in (* Reset style at end of run to prevent bleed to skipped cells *) Ansi.Sgr_state.close_link sgr_state writer; Ansi.Sgr_state.reset sgr_state; process_cols y new_x (row_cells + cells_in_run)) else process_cols y (x + width_step curr_width) row_cells in (* Process all rows, accumulate total cells *) let rec process_rows y total_cells = if y >= height then total_cells else let row_cells = process_cols y 0 0 in process_rows (y + 1) (total_cells + row_cells) in let total = process_rows 0 0 in (* Clear any cells that were present in the previous frame but are now outside the current grid bounds. This prevents stale rows/columns from lingering when the grid shrinks. *) (if prev_width > width then let start_col = width + 1 in let rows = min height prev_height in for y = 0 to rows - 1 do Ansi.cursor_position ~row:(row_offset + y + 1) ~col:start_col writer; Ansi.erase_line ~mode:`Right writer done); if prev_height > height then for y = height to prev_height - 1 do Ansi.cursor_position ~row:(row_offset + y + 1) ~col:1 writer; Ansi.erase_line ~mode:`All writer done; Ansi.Sgr_state.close_link sgr_state writer; Ansi.Sgr_state.reset sgr_state; total (* --- Frame Lifecycle --- *) let[@inline] swap_buffers r = let old_current = r.current in r.current <- r.next; r.next <- old_current; let old_hit_current = r.hit_current in r.hit_current <- r.hit_next; r.hit_next <- old_hit_current; Hit_grid.clear r.hit_next; Grid.clear r.next let post_processes r = if r.post_process_dirty then ( r.post_process_cache <- List.rev_map ~f:snd r.post_process_fns; r.post_process_dirty <- false); r.post_process_cache let prepare_frame r = let now = Unix.gettimeofday () in let delta_seconds = match r.last_render_time with | None -> r.last_render_time <- Some now; 0. | Some prev -> let delta = now -. prev in r.last_render_time <- Some now; if delta <= 0. then 0. else delta in let delta_ms = delta_seconds *. 1000. in List.iter ~f:(fun fn -> fn r.next ~delta:delta_ms) (post_processes r); (now, delta_seconds) let finalize_frame r ~now ~delta_seconds ~elapsed_ms ~cells ~output_len = let t_reset_start = Unix.gettimeofday () in (* Swap buffers; [next] is cleared to provide a fresh canvas for the builder. *) swap_buffers r; let t_reset_end = Unix.gettimeofday () in let reset_ms = (t_reset_end -. t_reset_start) *. 1000. in (* Update Stats *) r.stats.frame_count <- r.stats.frame_count + 1; r.stats.total_cells <- r.stats.total_cells + cells; r.stats.total_bytes <- r.stats.total_bytes + output_len; (* Snapshot Metrics *) let next_m = { frame_count = r.stats.frame_count; cells; bytes = output_len; frame_time_ms = elapsed_ms; interval_ms = delta_seconds *. 1000.; reset_ms; overall_frame_ms = 0.; frame_callback_ms = 0.; stdout_ms = 0.; mouse_enabled = r.input.mouse_enabled; cursor_visible = Cursor_state.is_visible r.cursor; timestamp_s = now; } in r.last_metrics <- next_m (* --- Input / Cursor Handling --- *) (* --- Public API --- *) let submit ~(mode : render_mode) ?height_limit ~(writer : Ansi.writer) r = let now, delta_seconds = prepare_frame r in (* Use Fun.protect to guarantee SGR cleanup even if render raises. *) let cells = ref 0 in let elapsed_ms = ref 0. in Fun.protect ~finally:(fun () -> Ansi.Sgr_state.close_link r.sgr_state writer; Ansi.Sgr_state.reset r.sgr_state) (fun () -> let scratch = ref r.scratch_bytes in let render_start = Unix.gettimeofday () in let prev = match mode with `Diff -> Some r.current | `Full -> None in cells := render_generic ~pool:r.glyph_pool ~row_offset:r.row_offset ~use_explicit_width:r.use_explicit_width ~use_explicit_cursor_positioning:r.use_explicit_cursor_positioning ~use_hyperlinks:r.hyperlinks_capable ~mode ~height_limit ~writer ~scratch ~sgr_state:r.sgr_state ~prev ~curr:r.next; elapsed_ms := (Unix.gettimeofday () -. render_start) *. 1000.; r.scratch_bytes <- !scratch); let output_len = Ansi.Writer.len writer in finalize_frame r ~now ~delta_seconds ~elapsed_ms:!elapsed_ms ~cells:!cells ~output_len let render_to_bytes ?(full = false) ?height_limit frame bytes = let writer = Ansi.Writer.make bytes in let mode = if full then `Full else `Diff in submit frame ~mode ?height_limit ~writer; Ansi.Writer.len writer let render ?(full = false) ?height_limit frame = let bytes = Bytes.create 65536 in let len = render_to_bytes ~full ?height_limit frame bytes in Bytes.sub_string bytes ~pos:0 ~len let glyph_pool t = t.glyph_pool (* Creation & Management *) let create ?glyph_pool ?width_method ?respect_alpha ?(mouse_enabled = true) ?(cursor_visible = true) ?(explicit_width = false) () = let glyph_pool = match glyph_pool with Some p -> p | None -> Glyph_pool.create () in let w_method = match width_method with Some m -> m | None -> `Unicode in let r_alpha = match respect_alpha with Some r -> r | None -> false in let t = { glyph_pool; stats = { frame_count = 0; total_cells = 0; total_bytes = 0 }; last_metrics = { frame_count = 0; cells = 0; bytes = 0; frame_time_ms = 0.; interval_ms = 0.; reset_ms = 0.; overall_frame_ms = 0.; frame_callback_ms = 0.; stdout_ms = 0.; mouse_enabled; cursor_visible; timestamp_s = 0.; }; current = Grid.create ~width:1 ~height:1 ~glyph_pool ~width_method:w_method ~respect_alpha:r_alpha (); next = Grid.create ~width:1 ~height:1 ~glyph_pool ~width_method:w_method ~respect_alpha:r_alpha (); hit_current = Hit_grid.create ~width:0 ~height:0; hit_next = Hit_grid.create ~width:0 ~height:0; input = { mouse_enabled }; cursor = Cursor_state.create (); sgr_state = Ansi.Sgr_state.create (); row_offset = 0; post_process_fns = []; post_process_cache = []; post_process_dirty = false; next_effect_id = 0; prefer_explicit_width = explicit_width; explicit_width_capable = true; use_explicit_width = explicit_width; use_explicit_cursor_positioning = false; hyperlinks_capable = true; scratch_bytes = Bytes.create 1024; (* Large enough for any grapheme *) last_render_time = None; } in Cursor_state.set_visible t.cursor cursor_visible; t let reset t = Grid.clear t.next; Hit_grid.clear t.hit_current; Hit_grid.clear t.hit_next; t.last_render_time <- None; t.stats.frame_count <- 0; t.stats.total_cells <- 0; t.stats.total_bytes <- 0; Cursor_state.reset t.cursor; Ansi.Sgr_state.reset t.sgr_state let resize t ~width ~height = Grid.resize t.current ~width ~height; Grid.resize t.next ~width ~height; (* Hit_grid.resize already clears unconditionally, no need to clear again *) Hit_grid.resize t.hit_current ~width ~height; Hit_grid.resize t.hit_next ~width ~height; if width > 0 && height > 0 then Cursor_state.clamp_to_bounds t.cursor ~max_row:height ~max_col:width let internal_build t ~width ~height f = if width <= 0 || height <= 0 then ( Hit_grid.clear t.hit_next; t) else ( if width <> Grid.width t.next || height <> Grid.height t.next then resize t ~width ~height; Hit_grid.clear t.hit_next; f t.next t.hit_next; t) let build t ~width ~height f = internal_build t ~width ~height (fun grid hits -> f grid hits) let grid frame = frame.next let hit_grid frame = frame.hit_next let query_hit frame ~x ~y = Hit_grid.get frame.hit_current ~x ~y let row_offset t = t.row_offset let set_row_offset t offset = t.row_offset <- max 0 offset let invalidate_presented t = (* Clear the current buffer so diff sees all cells as changed. This maintains the invariant: current = what's on terminal. After erasing the terminal region, the terminal is "blank", so current should also be blank. *) Grid.clear t.current let active_height (t : t) = Grid.active_height t.next let stats t = { frame_count = t.stats.frame_count; total_cells = t.stats.total_cells; total_bytes = t.stats.total_bytes; } let last_metrics t = t.last_metrics let record_runtime_metrics t ~frame_callback_ms ~overall_frame_ms ~stdout_ms = let m = t.last_metrics in let new_m = { m with frame_callback_ms; overall_frame_ms; stdout_ms } in t.last_metrics <- new_m let set_mouse_enabled t enabled = t.input.mouse_enabled <- enabled let set_cursor_visible t visible = Cursor_state.set_visible t.cursor visible let set_cursor_position t ~row ~col = Cursor_state.set_position t.cursor ~row ~col let clear_cursor_position t = Cursor_state.clear_position t.cursor let set_cursor_style t ~style ~blinking = Cursor_state.set_style t.cursor ~style ~blinking let clamp_byte v = max 0 (min 255 v) let set_cursor_color t ~r ~g ~b = Cursor_state.set_color t.cursor (Some (clamp_byte r, clamp_byte g, clamp_byte b)) let reset_cursor_color t = Cursor_state.set_color t.cursor None let cursor_info t = Cursor_state.snapshot t.cursor let apply_capabilities r ~explicit_width ~explicit_cursor_positioning ~hyperlinks = r.explicit_width_capable <- explicit_width; r.use_explicit_width <- r.prefer_explicit_width && explicit_width; r.use_explicit_cursor_positioning <- (not r.use_explicit_width) && explicit_cursor_positioning; r.hyperlinks_capable <- hyperlinks let set_explicit_width t flag = t.prefer_explicit_width <- flag; t.use_explicit_width <- flag && t.explicit_width_capable let set_width_method (t : t) (method_ : Glyph.width_method) = Grid.set_width_method t.current method_; Grid.set_width_method t.next method_ type effect_id = int let post_process f frame = let id = frame.next_effect_id in frame.next_effect_id <- id + 1; frame.post_process_fns <- (id, f) :: frame.post_process_fns; frame.post_process_dirty <- true; id let remove_post_process id frame = frame.post_process_fns <- List.filter ~f:(fun (eid, _) -> eid <> id) frame.post_process_fns; frame.post_process_dirty <- true; frame let clear_post_processes frame = frame.post_process_fns <- []; frame.post_process_cache <- []; frame.post_process_dirty <- false; frame let add_hit_region frame ~x ~y ~width ~height ~id = Hit_grid.add frame.hit_next ~x ~y ~width ~height ~id; frame
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