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doc/inquire.zed/Zed_rope/Zip/index.html
Module Zed_rope.Zip
Type of zippers. A zipper allow to naviguate in a rope in a convenient and efficient manner. Note that a zipper points to a position between two glyphs, not to a glyph, so in a rope of length len
there is len + 1
positions.
make_b rope pos
creates a new zipper pointing to positon length rope - pos
of rope
.
val offset : t -> int
Returns the position of the zipper in the rope.
val next : t -> Zed_char.t * t
next zipper
returns the glyph at the right of the zipper and a zipper to the next position. It raises Out_of_bounds
if the zipper points to the end of the rope.
val prev : t -> Zed_char.t * t
prev zipper
returns the glyph at the left of the zipper and a zipper to the previous position. It raises Out_of_bounds
if the zipper points to the beginning of the rope.
move n zip
moves the zipper by n
glyphs. If n
is negative it is moved to the left and if it is positive it is moved to the right. It raises Out_of_bounds
if the result is outside the bounds of the rope.
val at_bos : t -> bool
at_bos zipper
returns true
if zipper
points to the beginning of the rope.
val at_eos : t -> bool
at_eos zipper
returns true
if zipper
points to the end of the rope.
val find_f : (Zed_char.t -> bool) -> t -> t
find_f f zip
search forward for a glyph to satisfy f
. It returns a zipper pointing to the left of the first glyph to satisfy f
, or a zipper pointing to the end of the rope if no such glyph exists.
val find_b : (Zed_char.t -> bool) -> t -> t
find_b f zip
search backward for a glyph to satisfy f
. It returns a zipper pointing to the right of the first glyph to satisfy f
, or a zipper pointing to the beginning of the rope if no such glyph exists.