Source file fontstash.ml
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open Graphv_core_lib
module ErrorCode = struct
type t = Atlas_full
| Scratch_full
| States_overflow
| States_underflow
end
module Params = struct
type t = {
width : int;
height : int;
}
end
module Make(Impl : FontBackend.S) : Graphv_core_lib.Font_impl.S
with type data = Impl.Buffer.t
= struct
module Quad = Quad
module GlyphBitmap = GlyphBitmap
module Glyph = struct
type t = {
codepoint : int;
size : float;
blur : float;
x0 : float;
y0 : float;
x1 : float;
y1 : float;
xadv : float;
xoff : float;
yoff : float;
tt_glyph : Impl.glyph;
}
let empty = {
codepoint = 0;
size = 0.;
blur = 0.;
x0 = 0.;
y0 = 0.;
x1 = 0.;
y1 = 0.;
xadv = 0.;
xoff = 0.;
yoff = 0.;
tt_glyph = Impl.invalid_glyph;
}
end
module LUT = struct
type key = {
mutable codepoint : float;
mutable size : float;
mutable blur : float;
}
let hash (v : key) =
let c = int_of_float v.codepoint in
let b = int_of_float v.blur in
let s = int_of_float v.size in
let h = 17 in
let h = h * 31 + c in
let h = h * 31 + s in
h * 31 + b
let equal (a : key) (b : key) : bool =
if Int.equal (int_of_float a.codepoint) (int_of_float b.codepoint) then (
if Int.equal (int_of_float a.size) (int_of_float b.size) then (
Int.equal (int_of_float a.blur) (int_of_float b.blur)
) else false
) else false
include (Hashtbl.Make[@inlined](struct
type t = key
let hash = hash
let equal = equal
end) : Hashtbl.S with type key := key)
let [@inline always] replace t c s b v =
let lookup_key = {
codepoint = float c;
size = s*.10.;
blur = b;
} in
replace t lookup_key v
;;
let lookup_key = {
codepoint = 0.;
size = 0.;
blur = 0.;
}
let [@inline always] find_opt t c s b =
lookup_key.codepoint <- float c;
lookup_key.size <- s*.10.;
lookup_key.blur <- b;
find_opt t lookup_key
end
module StringTbl = struct
include Hashtbl.Make(struct
type t = string
let hash v = Hashtbl.hash v
let equal a b = String.equal a b
end)
end
module IntTbl = struct
include Hashtbl.Make(struct
type t = int
let hash v = v*13
let equal a b = Int.equal a b
end)
end
module Font = struct
type t = {
id : int;
font : Impl.font;
name : string;
ascender : float;
descender : float;
line_height : float;
glyphs : Glyph.t DynArray.t;
lut : Glyph.t LUT.t;
fallback : int DynArray.t;
}
end
module TextIter = struct
type t = {
mutable x : float;
mutable y : float;
mutable next_x : float;
scale : float;
spacing : float;
font : Font.t;
mutable code_point : int;
size : float;
blur : float;
mutable prev_glyph : Glyph.t;
str : string;
mutable start : int;
mutable next : int;
end_ : int;
mutable utf8_state : int;
bitmap_option : GlyphBitmap.t;
}
let x t = t.x
let y t = t.y
let next t = t.next
let next_x t = t.next_x
let start t = t.start
let end_ t = t.end_
let codepoint t = t.code_point
end
module FontState = struct
type t = {
mutable font : int;
mutable align : Align.t;
mutable size : float;
mutable blur : float;
mutable spacing : float;
}
let create () = {
size = 12.0;
font = 0;
blur = 0.;
spacing = 0.;
align = Align.(or_ left baseline);
}
end
let utf8_accept = 0
let utf8d = [|
0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0; 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;
0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0; 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;
0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0; 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;
0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0; 0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;
1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1; 9;9;9;9;9;9;9;9;9;9;9;9;9;9;9;9;
7;7;7;7;7;7;7;7;7;7;7;7;7;7;7;7; 7;7;7;7;7;7;7;7;7;7;7;7;7;7;7;7;
8;8;2;2;2;2;2;2;2;2;2;2;2;2;2;2; 2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;
10;3;3;3;3;3;3;3;3;3;3;3;3;4;3;3; 11;6;6;6;5;8;8;8;8;8;8;8;8;8;8;8;
0;12;24;36;60;96;84;12;12;12;48;72; 12;12;12;12;12;12;12;12;12;12;12;12;
12; 0;12;12;12;12;12; 0;12; 0;12;12; 12;24;12;12;12;12;12;24;12;24;12;12;
12;12;12;12;12;12;12;24;12;12;12;12; 12;24;12;12;12;12;12;12;12;24;12;12;
12;12;12;12;12;12;12;36;12;36;12;12; 12;36;12;12;12;12;12;36;12;36;12;12;
12;36;12;12;12;12;12;12;12;12;12;12;
|]
let decutf8 state codep byte =
let typ = utf8d.(byte) in
let value =
if !state <> utf8_accept then (
(byte land 0x3f) lor (!codep lsl 6)
) else (
(0xff lsr typ) land byte
)
in
codep := value;
state := utf8d.(256 + !state + typ);
!state
;;
type t = {
params : Params.t;
itw : float;
ith : float;
tex_data : Impl.Buffer.t;
mutable dirty_rect : int * int * int * int;
fonts : Font.t IntTbl.t;
fonts_by_name : Font.t StringTbl.t;
mutable next_font_id : int;
atlas : Atlas.t;
scratch : char DynArray.t;
states : FontState.t DynArray.t;
}
let get_state t =
DynArray.last t.states
;;
let reset_fallback t ~name =
let base = StringTbl.find t.fonts_by_name name in
DynArray.clear base.fallback;
DynArray.clear base.glyphs;
LUT.clear base.lut;
;;
let reset_fallback_id t ~font =
let base = IntTbl.find t.fonts font in
DynArray.clear base.fallback;
DynArray.clear base.glyphs;
LUT.clear base.lut;
;;
let add_fallback_id t ~font ~fallback =
let base = IntTbl.find t.fonts font in
DynArray.add base.fallback fallback
;;
let add_fallback t ~name ~fallback =
let base = StringTbl.find t.fonts_by_name name in
let fallback = StringTbl.find t.fonts_by_name fallback in
DynArray.add base.fallback fallback.id
;;
let set_size t size =
(get_state t).size <- size
let set_spacing t spacing =
(get_state t).spacing <- spacing
let set_blur t blur =
(get_state t).blur <- blur
let set_align t align =
(get_state t).align <- align
let set_font t font =
(get_state t).font <- font
let create (params : Params.t) =
let base_state = FontState.create() in
let t =
{
params;
scratch = DynArray.create 100 Char.(chr 0);
atlas = Atlas.create ~width:params.width ~height:params.height ~ncount:256;
fonts = IntTbl.create 4;
next_font_id = 0;
itw = 1. /. float params.width;
ith = 1. /. float params.height;
tex_data = Impl.Buffer.create (params.width * params.height);
dirty_rect = (params.width, params.height, 0, 0);
states = DynArray.create 1 FontState.(create());
fonts_by_name = StringTbl.create 4;
}
in
DynArray.add t.states base_state;
t
;;
let create () =
create Params.{width=2048; height=2048;}
;;
let add_font_internal t name font =
let vmetrics = Impl.vmetrics font in
let ascent = Impl.VMetrics.ascent vmetrics in
let descent = Impl.VMetrics.descent vmetrics in
let line_gap = Impl.VMetrics.line_gap vmetrics in
let ascent = ascent + line_gap in
let fh = float (ascent - descent) in
let ascender = float ascent /. fh in
let descender = float descent /. fh in
let lut = LUT.create 1024 in
let font_id = t.next_font_id in
t.next_font_id <- t.next_font_id + 1;
let f = Font.{
id = font_id;
font;
name;
lut;
ascender;
descender;
line_height = ascender -. descender;
glyphs = DynArray.create 10 Glyph.empty;
fallback = DynArray.create 10 ~-1;
} in
IntTbl.replace t.fonts font_id f;
StringTbl.replace t.fonts_by_name name f;
font_id
;;
let add_font t name path =
let font = Impl.load_font path in
Option.map (add_font_internal t name) font
;;
let build_glyph_bitmap font glyph scale =
let metrics = Impl.hmetrics font glyph in
let box = Impl.get_glyph_bitmap_box font glyph ~scale in
metrics, box
;;
let get_glyph_size font size glyph =
let scale = Impl.scale_for_mapping_em_to_pixels font size in
let m, box = build_glyph_bitmap font glyph scale in
scale, float (Impl.HMetrics.advance_width m), box
;;
let lookup_glyph t (font : Font.t) codepoint =
let glyph = Impl.find font.font codepoint in
match glyph with
| Some g -> Some (font, g)
| None ->
let rec loop idx =
if idx >= DynArray.length font.fallback then None
else (
let font = IntTbl.find t.fonts DynArray.(get font.fallback idx) in
let g = Impl.find font.font codepoint in
match g with
| None -> loop (idx+1)
| Some g -> Some (font, g)
)
in
loop 0
;;
let aprec = 16
let zprec = 7
let blur_cols (t : t) (off : int) (w : int) (h : int) (stride : int) (alpha : int) =
let off = ref off in
for _=0 to h-1 do
let z = ref 0 in
for x=1 to w-1 do
let v = Impl.Buffer.get t.tex_data (!off+x) in
let v = (alpha * ((v lsl zprec) - !z)) asr aprec in
z := !z + v;
Impl.Buffer.set t.tex_data (!off+x) (!z asr zprec)
done;
Impl.Buffer.set t.tex_data (!off+w-1) 0;
z := 0;
for x=w-2 downto 0 do
let v = Impl.Buffer.get t.tex_data (!off+x) in
let v = (alpha * ((v lsl zprec) - !z)) asr aprec in
z := !z + v;
Impl.Buffer.set t.tex_data (!off+x) (!z asr zprec)
done;
Impl.Buffer.set t.tex_data !off 0;
off := !off + stride;
done
;;
let blur_rows (t : t) (off : int) (w : int) (h : int) (stride : int) (alpha : int) =
let off = ref off in
let max = h*stride in
for _=0 to w-1 do
let z = ref 0 in
let rec loop y =
if y < max then (
let v = Impl.Buffer.get t.tex_data (!off+y) in
let v = (alpha * ((v lsl zprec) - !z)) asr aprec in
z := !z + v;
Impl.Buffer.set t.tex_data (!off+y) (!z asr zprec);
loop (y+stride)
) else ()
in
loop stride;
Impl.Buffer.set t.tex_data (!off + (h-1)*stride) 0;
z := 0;
let rec loop y =
if y >= 0 then (
let v = Impl.Buffer.get t.tex_data (!off+y) in
let v = (alpha * ((v lsl zprec) - !z)) asr aprec in
z := !z + v;
Impl.Buffer.set t.tex_data (!off+y) (!z asr zprec);
loop (y-stride)
) else ()
in
loop ((h-2)*stride);
Impl.Buffer.set t.tex_data !off 0;
incr off;
done
;;
let do_blur (t : t) (off : int) (w : int) (h : int) (width : int) (blur : int) =
if blur > 0 then (
let sigma = float blur *. 0.57735 in
let alpha = (float (1 lsl aprec)) *. (1. -. (Float.exp (-2.3 /. (sigma +. 1.)))) |> int_of_float in
blur_rows t off w h width alpha;
blur_cols t off w h width alpha;
blur_rows t off w h width alpha;
blur_cols t off w h width alpha;
)
;;
let build_glyph (t : t) codepoint (orig_font : Font.t) (font : Font.t) stb_glyph size pad blur bitmap_option =
let scale, advance, box = get_glyph_size font.font size stb_glyph in
let gw = Impl.Box.(x1 box - x0 box + pad*2) in
let gh = Impl.Box.(y1 box - y0 box + pad*2) in
let build_glyph gx gy =
Glyph.{
x0 = float gx;
y0 = float gy;
x1 = float (gx + gw);
y1 = float (gy + gh);
codepoint;
xadv = Float.floor (scale *. advance *. 10.0);
size;
blur;
xoff = float (Impl.Box.x0 box - pad);
yoff = float (Impl.Box.y0 box - pad);
tt_glyph = stb_glyph;
}
in
match GlyphBitmap.to_pattern bitmap_option with
| Optional -> Some (build_glyph ~-1 ~-1)
| Required ->
match Atlas.add_rect t.atlas gw gh with
| None -> None
| Some (gx, gy) ->
let new_glyph = build_glyph gx gy in
let box = Impl.Box.create
(gx + pad)
(gy + pad)
(gx + gw - pad)
(gy + gh - pad)
in
(try
Impl.make_glyph_bitmap
font.font
t.tex_data
~width:t.params.width
~height:t.params.height
~scale
box
stb_glyph;
with _ ->
Printf.printf "x0:%d y0:%d x1:%d y1:%d (w %d) (h %d)\n(gx %d) (gy %d) (gw %d) (gh %d)\nscale %.2f w %d h %d pad %d '%c'\n%!"
(Impl.Box.x0 box)
(Impl.Box.y0 box)
(Impl.Box.x1 box)
(Impl.Box.y1 box)
Impl.Box.(x1 box - x0 box)
Impl.Box.(y1 box - y0 box)
gx
gy
gw
gh
scale
t.params.width
t.params.height
pad
(Char.chr new_glyph.codepoint);
failwith "EXN"
);
if blur > 0. then (
let off = (int_of_float new_glyph.x0 + int_of_float new_glyph.y0 * t.params.width) in
do_blur t off gw gh t.params.width (int_of_float blur);
);
let int = int_of_float in
let x, y, w, h = t.dirty_rect in
let x0 = min x (int new_glyph.x0) in
let y0 = min y (int new_glyph.y0) in
let x1 = max w (int new_glyph.x1) in
let y1 = max h (int new_glyph.y1) in
t.dirty_rect <- x0, y0, x1, y1;
LUT.replace font.lut codepoint size blur new_glyph;
LUT.replace orig_font.lut codepoint size blur new_glyph;
Some new_glyph
;;
let get_glyph (t : t) (font : Font.t) (codepoint : int) (size : float)
(blur : float) (bitmap_option : GlyphBitmap.t) : Glyph.t option
=
if size < 2. then None
else (
let size = size *. 0.1 in
let blur = if blur > 20. then 20. else Float.floor blur in
let glyph = LUT.find_opt font.lut codepoint size blur in
match glyph with
| Some g as ret when bitmap_option = GlyphBitmap.optional || (g.x0 >= 0. && g.y0 >= 0.) -> ret
| _ ->
let pad = (int_of_float blur)+2 in
let glyph_font = lookup_glyph t font codepoint in
let orig_font = font in
match glyph_font with
| None ->
build_glyph t codepoint orig_font font Impl.invalid_glyph size pad blur bitmap_option
| Some (font, stb_glyph) ->
build_glyph t codepoint orig_font font stb_glyph size pad blur bitmap_option
)
;;
let get_quad t font (prev_glyph : Glyph.t) (glyph : Glyph.t) ~scale ~spacing ~x ~y (quad : Quad.t) =
let x = ref x in
if Impl.is_invalid_glyph prev_glyph.tt_glyph = false then (
let adv = float (Impl.kern_advance font prev_glyph.tt_glyph glyph.tt_glyph) *. scale in
x := !x +. Float.floor (adv +. spacing +. 0.5);
);
let xoff = Float.floor (glyph.xoff +. 1.) in
let yoff = Float.floor (glyph.yoff +. 1.) in
let x0 = glyph.x0 +. 1. in
let y0 = glyph.y0 +. 1. in
let x1 = glyph.x1 -. 1. in
let y1 = glyph.y1 -. 1. in
let rx = Float.floor (!x +. xoff) in
x := !x +. Float.floor (glyph.xadv /. 10.0 +. 0.5);
let ry = Float.floor (y +. yoff) in
quad.x0 <- rx;
quad.y0 <- ry;
quad.x1 <- rx +. x1 -. x0;
quad.y1 <- ry +. y1 -. y0;
quad.s0 <- x0 *. t.itw;
quad.t0 <- y0 *. t.ith;
quad.s1 <- x1 *. t.itw;
quad.t1 <- y1 *. t.ith;
!x
;;
let validate_texture (t : t) =
let x0, y0, x1, y1 = t.dirty_rect in
if x0 < x1 && y0 < y1 then (
t.dirty_rect <- t.params.width, t.params.height, 0, 0;
Some (x0, y0, x1, y1)
) else (
None
)
;;
let get_texture_data t =
t.tex_data, t.params.width, t.params.height
;;
let get_vert_align (font : Font.t) align size =
if Align.has align ~flag:Align.top then (
font.ascender *. (Float.floor size *. 0.1)
) else if Align.has align ~flag:Align.middle then (
(font.ascender +. font.descender) *. 0.5 *. (Float.floor size *. 0.1)
) else if Align.has align ~flag:Align.baseline then (
0.
) else if Align.has align ~flag:Align.bottom then (
font.descender *. (Float.floor size *. 0.1)
) else (
0.
)
;;
let tb_quad = Quad.empty()
let text_bounds t x y str start end_ =
let state = get_state t in
let isize = Float.floor (state.size*.10.) in
let blur = Float.floor state.blur in
let font = IntTbl.find t.fonts state.font in
let scale = Impl.scale_for_mapping_em_to_pixels font.font state.size in
let y = y +. get_vert_align font state.align isize in
let minx = ref x in
let miny = ref y in
let maxx = ref x in
let maxy = ref y in
let startx = ref x in
let x = ref x in
let end_ =
match end_ with
| None -> String.length str
| Some end_ ->
max 0 (min end_ String.(length str))
in
Quad.reset tb_quad;
let start = ref start in
let utf8_state = ref 0 in
let codepoint = ref 0 in
let prev_glyph_index = ref Glyph.empty in
while !start <> end_ do
if decutf8 utf8_state codepoint String.(get str !start |> Char.code) = 0 then (
let glyph = get_glyph t font !codepoint isize blur GlyphBitmap.optional in
match glyph with
| None -> prev_glyph_index := Glyph.empty
| Some (glyph : Glyph.t) ->
let xn = get_quad t font.font !prev_glyph_index glyph ~scale ~spacing:state.spacing ~x:!x ~y tb_quad in
x := xn;
if tb_quad.x0 < !minx then (minx := tb_quad.x0);
if tb_quad.x1 > !maxx then (maxx := tb_quad.x1);
if tb_quad.y0 < !miny then (miny := tb_quad.y0);
if tb_quad.y1 > !maxy then (maxy := tb_quad.y1);
prev_glyph_index := glyph
);
incr start;
done;
let advance = !x -. !startx in
if Align.has state.align ~flag:Align.right then (
minx := !minx -. advance;
maxx := !maxx -. advance;
) else if Align.has state.align ~flag:Align.center then (
minx := !minx -. advance*.0.5;
maxx := !maxx -. advance*.0.5;
);
advance, Bounds.{xmin = !minx; ymin = !miny; xmax = !maxx; ymax = !maxy}
;;
let line_bounds t y =
let state = get_state t in
let font = IntTbl.find t.fonts state.font in
let size = state.size in
let y = y +. get_vert_align font state.align (Float.floor (size*.10.)) in
let miny = y -. font.ascender *. size in
let maxy = miny +. font.line_height *. size in
miny, maxy
;;
let iter_init t x y ?(start=0) ?end_ str bitmap =
let state = get_state t in
let font = IntTbl.find t.fonts state.font in
let x =
if Align.has state.align ~flag:Align.right then (
let w, _ = text_bounds t x y str start end_ in
x -. w
) else if Align.has state.align ~flag:Align.center then (
let w, _ = text_bounds t x y str start end_ in
x -. w*.0.5
) else (
x
)
in
let size = Float.floor (state.size *. 10.) in
let y = y +. get_vert_align font state.align size in
let len = String.length str in
let end_ =
match end_ with
| None -> len
| Some e ->
if e < 0 then 0
else if e > len then len
else e
in
let iter : TextIter.t = {
font;
size = size;
blur = Float.floor state.blur;
scale = Impl.scale_for_mapping_em_to_pixels font.font (size /. 10.);
x; y;
next_x = x;
spacing = state.spacing;
next = start;
str;
start;
end_;
code_point = 0;
prev_glyph = Glyph.empty;
utf8_state = 0;
bitmap_option = bitmap;
} in
iter
;;
let iter_next (t : t) (iter : TextIter.t) quad =
Quad.reset quad;
iter.start <- iter.next;
if iter.next = iter.end_ then (
false
) else (
let state = ref iter.utf8_state in
let codepoint = ref iter.code_point in
let rec loop start =
if Int.equal start iter.end_ then (
start
) else (
let ch = String.get iter.str start in
if decutf8 state codepoint (ch |> Char.code) = 0 then (
let start = start+1 in
iter.code_point <- !codepoint;
iter.utf8_state <- !state;
iter.x <- iter.next_x;
let glyph = get_glyph t iter.font iter.code_point iter.size iter.blur iter.bitmap_option in
begin match glyph with
| None ->
iter.prev_glyph <- Glyph.empty;
loop start
| Some (glyph : Glyph.t) ->
let next_x = get_quad t iter.font.font iter.prev_glyph glyph
~scale:iter.scale ~spacing:iter.spacing ~x:iter.next_x ~y:iter.y
quad
in
iter.next_x <- next_x;
iter.prev_glyph <- glyph;
start
end;
) else (
iter.code_point <- !codepoint;
iter.utf8_state <- !state;
loop (start+1)
);
)
in
let start = loop iter.next in
iter.next <- start;
true
)
;;
let find_font (t : t) name =
StringTbl.find_opt t.fonts_by_name name
;;
type v_metrics = {
ascender : float;
descender : float;
line_height : float;
}
let vert_metrics (t : t) =
let state = get_state t in
let font = IntTbl.find t.fonts state.font in
let size = Float.floor (state.size*.10.) in
{ascender = font.ascender*.size/.10.;
descender = font.descender*.size/.10.;
line_height = font.line_height*.size/.10.;
}
;;
type font = int
module Iter = TextIter
type iter = TextIter.t
type data = Impl.Buffer.t
let bounds t x y ?(off=0) ?end_ str =
text_bounds t x y str off end_
let find_font t f =
let res = find_font t f in
match res with
| None -> None
| Some font -> Some font.id
end