package frama-c
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  >
  
  
  Platform dedicated to the analysis of source code written in C
Install
    
    dune-project
 Dependency
Authors
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    MMichele Alberti
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    TThibaud Antignac
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    GGergö Barany
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    PPatrick Baudin
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    TThibaut Benjamin
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    AAllan Blanchard
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    LLionel Blatter
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    FFrançois Bobot
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    RRichard Bonichon
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    QQuentin Bouillaguet
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    DDavid Bühler
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    ZZakaria Chihani
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    LLoïc Correnson
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    JJulien Crétin
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    PPascal Cuoq
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    ZZaynah Dargaye
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    BBasile Desloges
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    JJean-Christophe Filliâtre
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    PPhilippe Herrmann
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    MMaxime Jacquemin
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    FFlorent Kirchner
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    AAlexander Kogtenkov
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    TTristan Le Gall
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    JJean-Christophe Léchenet
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    MMatthieu Lemerre
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    DDara Ly
- 
  
    
    DDavid Maison
- 
  
    
    CClaude Marché
- 
  
    
    AAndré Maroneze
- 
  
    
    TThibault Martin
- 
  
    
    FFonenantsoa Maurica
- 
  
    
    MMelody Méaulle
- 
  
    
    BBenjamin Monate
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    YYannick Moy
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    PPierre Nigron
- 
  
    
    AAnne Pacalet
- 
  
    
    VValentin Perrelle
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    GGuillaume Petiot
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    DDario Pinto
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    VVirgile Prevosto
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    AArmand Puccetti
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    FFélix Ridoux
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    VVirgile Robles
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    JJan Rochel
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    MMuriel Roger
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    JJulien Signoles
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    NNicolas Stouls
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    KKostyantyn Vorobyov
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    BBoris Yakobowski
Maintainers
Sources
  
    
      frama-c-28.0-Nickel.tar.gz
    
    
        
    
  
  
  
    
  
        sha256=29612882330ecb6eddd0b4ca3afc0492b70d0feb3379a1b8e893194c6e173983
    
    
  doc/frama-c.kernel/Frama_c_kernel/State_builder/Register/argument-2-_/index.html
Parameter Register._
type t = Datatype.tType of the state to register.
val create : unit -> tHow to create a new fresh state which must be equal to the initial state: that is, if you never change the state, create () and get () must be equal (see invariant 1 below).
val clear : t -> unitHow to clear a state. After clearing, the state should be observationally the same that after its creation (see invariant 2 below).
val get : unit -> tHow to access to the current state. Be aware of invariants 3 and 4 below.
val set : t -> unitHow to change the current state. Be aware of invariants 3 and 4 below.
The four following invariants must hold.
- create ()returns a fresh value
- forall (p:t)copy preturns a fresh value
- forall (p:t),create () = (clear p; set p; get ())
- forall (p1:t),(p2:t)such thatp1 != p2,(set p1; get ()) != s2
val clear_some_projects : (Project_skeleton.t -> bool) -> t -> boolclear_if_project f x must clear any value v of type project of x such that f v is true. Of course, if the type t does not contain any object of type project, this function should do nothing and safely returns fun _ -> false.
 sectionYPositions = computeSectionYPositions($el), 10)"
  x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
  >