package ephemeral
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Visualize spacecraft trajectories
Install
dune-project
Dependency
Authors
Maintainers
Sources
ephemeral-1.0.tbz
sha256=ebbc12fcd4a61d026e32cd725920a7d15a05c07149870fc2aaf0b7faf55320d9
sha512=e3b17f041a8cb0be9a2656810a672df5fc7584e22b56355400ea11651da71d4a5f63e8eecf066e6b3931c451385eb0690249d82ab0c552de708265438117f70b
doc/src/ephemeral.renderer/render.ml.html
Source file render.ml
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(y *. st) in let y' = (x *. st) +. (y *. ct) in let z' = z in (* Rotate around X by phi (elevation) *) let y'' = (y' *. cp) -. (z' *. sp) in (* x'' = x' unchanged, z'' unused - orthographic projection *) (x', y'') let draw_axes (entry_idx : int) = let sx, sy = (size_x (), size_y ()) in let cx, cy = (sx / 2, sy / 2) in let scale = float !reference_body.size in (* Basis vectors *) let axes = [(1., 0., 0.) (* X *); (0., 1., 0.) (* Y *); (0., 0., 1.) (* Z *)] in set_color (rgb 180 180 180) ; (* light gray *) List.iter (fun (x, y, z) -> let rx, ry = rotate_point x y z in let px = int_of_float (rx *. scale) in let py = int_of_float (ry *. scale) in moveto cx cy ; lineto (cx + px) (cy + py) ) axes (** Initialize the rendering environment *) let init (vts : vtable list) (speed : int) (title : string) = open_graph "" ; auto_synchronize false ; set_window_title ( List.map (fun vt -> vt.target_body.name) vts |> String.concat ", " |> Printf.sprintf "ephemeral | %s" ) ; (* Initialize parameters *) default_speed_idx := speed ; title_text := if title = "" then None else Some title ; (* Initialize bodies *) let center = common_center vts in reference_body := { shape= shape_of_name center.name ; filled= false ; size= size_of_name center.name ; color= color_of_name center.name ; table= None } ; targets := List.map (fun vt -> { shape= shape_of_name vt.target_body.name ; filled= false ; size= size_of_name vt.target_body.name ; color= color_of_name vt.target_body.name ; table= Some vt } ) vts ; (* Initialize bounds *) List.iter (fun vt -> List.iter (fun entry -> if entry.pos.x < !min_x then min_x := entry.pos.x ; if entry.pos.y < !min_y then min_y := entry.pos.y ; if entry.pos.x > !max_x then max_x := entry.pos.x ; if entry.pos.y > !max_y then max_y := entry.pos.y ) vt.entries ) vts ; let pad v = if v >= 0. then v *. 1.1 else v *. 1.1 in min_x := pad !min_x ; max_x := pad !max_x ; min_y := pad !min_y ; max_y := pad !max_y (** Draw a body's shape on the screen *) let draw_shape (s : shape) (filled : bool) ((x, y) : int * int) (size : int) (color : color) = set_color color ; match s with | Circle -> let draw = if filled then fill_circle else draw_circle in draw x y size | Triangle -> let draw = if filled then fill_poly else draw_poly in let half = size in let pts = [|(x, y + half); (x - half, y - half); (x + half, y - half)|] in draw pts | H -> let pts = [| (x - size, y, x + size, y) ; (x - size, y - size, x - size, y + size) ; (x + size, y - size, x + size, y + size) |] in draw_segments pts | Square -> let draw = if filled then fill_poly else draw_poly in let half = size / 2 in let pts = [| (x - half, y - half) ; (x - half, y + half) ; (x + half, y + half) ; (x + half, y - half) |] in draw pts | Point -> draw_circle x y 1 | Cross -> let half = size / 2 in draw_segments [|(x - half, y, x + half, y); (x, y - half, x, y + half)|] (** Compute a body's screen coordinates from its real coordinates *) let screen_coords_of_body (entry_idx : int) (b : body) : int * int = let sx, sy = (size_x (), size_y ()) in let cx, cy = (sx / 2, sy / 2) in match b.table with | None -> (cx, cy) | Some table -> let entry = List.nth table.entries (entry_idx mod List.length table.entries) in let rx, ry = rotate_point entry.pos.x entry.pos.y entry.pos.z in let max_extent = if !dynamic_scale then List.fold_left (fun acc t -> match t.table with | None -> acc | Some tbl -> let e = List.nth tbl.entries (entry_idx mod List.length tbl.entries) in let ex, ey = rotate_point e.pos.x e.pos.y e.pos.z in Float.max acc (Float.max (Float.abs ex) (Float.abs ey)) ) 1. !targets else Float.max (Float.max (Float.abs !min_x) (Float.abs !max_x)) (Float.max (Float.abs !min_y) (Float.abs !max_y)) in let max_extent = if max_extent = 0. then 1. else max_extent in let scale = Float.min (float_of_int sx) (float_of_int sy) /. (2. *. max_extent *. 1.1) in let px = int_of_float ((rx *. scale) +. float_of_int cx) in let py = int_of_float ((ry *. scale) +. float_of_int cy) in let dx = px - cx in let dy = py - cy in let dist = Float.sqrt (float_of_int ((dx * dx) + (dy * dy))) in if dist = 0. then (px, py) else let r = float_of_int !reference_body.size in let factor = (dist +. r) /. dist in ( cx + int_of_float (float_of_int dx *. factor) , cy + int_of_float (float_of_int dy *. factor) ) (** Convert an epoch timestamp to text *) let format_time (t : float) : string = let tm = Unix.gmtime t in Printf.sprintf "%04d-%02d-%02d %02d:%02d:%02d" (tm.tm_year + 1900) (tm.tm_mon + 1) tm.tm_mday tm.tm_hour tm.tm_min tm.tm_sec (** Render an individual frame *) let render_frame (st : status) (entry_idx : int) = (* Clear screen *) set_color black ; fill_rect 0 0 (size_x ()) (size_y ()) ; (* Draw reference body *) draw_shape !reference_body.shape !reference_body.filled (size_x () / 2, size_y () / 2) !reference_body.size !reference_body.color ; (* Draw target bodies *) List.iter (fun body -> let x, y = screen_coords_of_body entry_idx body in draw_shape body.shape body.filled (x, y) body.size body.color ) !targets ; (* Draw title *) ( match !title_text with | None -> () | Some tt -> set_color white ; let dimx, dimy = text_size tt in moveto ((size_x () / 2) - (dimx / 2)) (size_y () - 8 - dimy) ; draw_string tt ) ; (* Draw timestamp *) match !targets with | [] -> () | body :: _ -> ( match body.table with | None -> () | Some table -> let idx = entry_idx mod List.length table.entries in let entry = List.nth table.entries idx in set_color white ; moveto 8 8 ; draw_string (format_time entry.time) ) ; draw_axes entry_idx (** Main render loop *) let render () = let frame_time = 1.0 /. 60.0 in try let entry_idx = ref 0 in let speed_idx = ref !default_speed_idx in let frame_count = ref 0 in let paused = ref false in while true do let t_start = gettimeofday () in let status = wait_next_event [Key_pressed; Button_down; Button_up; Mouse_motion; Poll] in (* Mouse drag to rotate *) if status.button then ( match !drag_origin with | None -> drag_origin := Some (status.mouse_x, status.mouse_y) | Some (lx, ly) -> let dx = status.mouse_x - lx in let dy = status.mouse_y - ly in let sensitivity = 0.005 in view_theta := !view_theta +. (float_of_int dx *. sensitivity) ; view_phi := !view_phi -. (float_of_int dy *. sensitivity) ; (* Clamp phi to avoid flipping past poles *) view_phi := Float.max (-.Float.pi /. 2.) (Float.min (Float.pi /. 2.) !view_phi) ; drag_origin := Some (status.mouse_x, status.mouse_y) ) else drag_origin := None ; ( if status.keypressed then match Graphics.read_key () with | '\027' -> raise Exit | '.' -> if !speed_idx < Array.length speeds - 1 then incr speed_idx | ',' -> if !speed_idx > 0 then decr speed_idx | '/' -> speed_idx := 4 | ' ' -> paused := not !paused | 'z' -> dynamic_scale := not !dynamic_scale | 'r' -> view_theta := 0. ; view_phi := 0. | _ -> () ) ; render_frame status !entry_idx ; ( if not !paused then match speeds.(!speed_idx) with | Slow n -> incr frame_count ; if !frame_count >= n then begin frame_count := 0 ; incr entry_idx end | Fast n -> frame_count := 0 ; entry_idx := !entry_idx + n ) ; let elapsed = gettimeofday () -. t_start in let sleep_time = frame_time -. elapsed in if sleep_time > 0.0 then ignore (Unix.sleepf sleep_time) ; synchronize () done with Exit -> close_graph () (** Render to a video file *) let record (filename : string) = let entries_len = match !targets with | [] -> fatal rc_Error "No targets to record" | body :: _ -> ( match body.table with | None -> fatal rc_Error "No table on target" | Some table -> List.length table.entries ) in let sx, sy = (size_x (), size_y ()) in let cmd = Printf.sprintf "ffmpeg -y -framerate 60 -f rawvideo -pixel_format rgb24 -video_size \ %dx%d -i pipe:0 -pix_fmt yuv420p '%s'" sx sy filename in let pipe = Unix.open_process_out cmd in let entry_idx = ref 0 in let frame_count = ref 0 in let speed = speeds.(!default_speed_idx) in let total_frames = match speed with | Slow n -> entries_len * n | Fast n -> (entries_len + n - 1) / n in Printf.printf "Recording %d frames...\n%!" total_frames ; let rec loop frames_remaining = if frames_remaining <= 0 then () else ( render_frame {keypressed= false; key= ' '; mouse_x= 0; mouse_y= 0; button= false} !entry_idx ; synchronize () ; let img = Graphics.get_image 0 0 sx sy in let mat = Graphics.dump_image img in for row = 0 to sy - 1 do for col = 0 to sx - 1 do let c = mat.(row).(col) in output_byte pipe ((c lsr 16) land 0xff) ; output_byte pipe ((c lsr 8) land 0xff) ; output_byte pipe (c land 0xff) done done ; (* Advance according to speed *) ( match speed with | Slow n -> incr frame_count ; if !frame_count >= n then ( frame_count := 0 ; incr entry_idx ) | Fast n -> entry_idx := !entry_idx + n ) ; loop (frames_remaining - 1) ) in loop total_frames ; match Unix.close_process_out pipe with | Unix.WEXITED 0 -> Printf.printf "Saved to %s\n%!" filename | Unix.WEXITED n -> Printf.printf "ffmpeg exited with code %d\n%!" n | _ -> Printf.printf "ffmpeg terminated abnormally\n%!"
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