package elm_playground_gamekits

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Genre kits for Playground games: platformers, racing, shoot 'em ups, fighting and more

Install

dune-project
 Dependency

Authors

Maintainers

Sources

0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0

doc/src/elm_playground_gamekits.kit_shmup/Path.ml.html

Source file Path.ml

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(* Claude Code
 *
 * Copyright (C) 2026 Yoann Padioleau
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public License
 * (LGPL) as published by the Free Software Foundation; either version
 * 2 of the License, or (at your option) any later version.
 *)
open Playground
open Basics (* float arithmetics *)

(* See Path.mli *)

type point = number * number
type t = Curve.t

let make (points : point list) : t = Curve.measure (Curve.through ~steps:16 points)
let length (p : t) : number = Curve.length p

let at (p : t) (s : number) : point * number =
  let pt, radians = Curve.at p s in
  (pt, radians * 180. / pi)

let mirror (points : point list) : point list = List.map (fun (x, y) -> (-.x, y)) points