package elm_playground_gamekits
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Genre kits for Playground games: platformers, racing, shoot 'em ups, fighting and more
Install
dune-project
Dependency
Authors
Maintainers
Sources
0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0
doc/src/elm_playground_gamekits.kit_shmup/Path.ml.html
Source file Path.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25(* Claude Code * * Copyright (C) 2026 Yoann Padioleau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * (LGPL) as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. *) open Playground open Basics (* float arithmetics *) (* See Path.mli *) type point = number * number type t = Curve.t let make (points : point list) : t = Curve.measure (Curve.through ~steps:16 points) let length (p : t) : number = Curve.length p let at (p : t) (s : number) : point * number = let pt, radians = Curve.at p s in (pt, radians * 180. / pi) let mirror (points : point list) : point list = List.map (fun (x, y) -> (-.x, y)) points
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