package elm_playground_gamekits

  1. Overview
  2. Docs
Genre kits for Playground games: platformers, racing, shoot 'em ups, fighting and more

Install

dune-project
 Dependency

Authors

Maintainers

Sources

0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0

doc/elm_playground_gamekits.kit_sports/Free_ball/index.html

Module Free_ballSource

Sourcetype t = {
  1. x : Playground.number;
  2. y : Playground.number;
  3. vx : Playground.number;
  4. vy : Playground.number;
}
Sourceval still : Playground.number -> Playground.number -> t
Sourceval roll : friction:Playground.number -> ?push:(Playground.number * Playground.number) -> t -> t
Sourceval touch : glued:bool -> speed:Playground.number -> reach:Playground.number -> hold:Playground.number -> (Playground.number * Playground.number) -> (Playground.number * Playground.number) -> t -> t option
Sourceval bounce_in : half_w:Playground.number -> half_h:Playground.number -> keep:Playground.number -> t -> t
Sourceval speed : t -> Playground.number
Sourceval near : Playground.number -> (Playground.number * Playground.number) -> t -> bool