package elm_playground_gamekits

  1. Overview
  2. Docs
Genre kits for Playground games: platformers, racing, shoot 'em ups, fighting and more

Install

dune-project
 Dependency

Authors

Maintainers

Sources

0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0

doc/elm_playground_gamekits.kit_sports/Formation/index.html

Module FormationSource

Sourcetype spot = Playground.number * Playground.number
Sourceval at : half_w:Playground.number -> half_h:Playground.number -> up:bool -> spot -> Playground.number * Playground.number
Sourceval belongs : pull:Playground.number -> home:(Playground.number * Playground.number) -> ball:(Playground.number * Playground.number) -> Playground.number * Playground.number
Sourceval nearest : ('p -> Playground.number * Playground.number) -> ('p -> bool) -> (Playground.number * Playground.number) -> 'p list -> int option
Sourceval run_to : speed:Playground.number -> bounds:(Playground.number * Playground.number) -> (Playground.number * Playground.number) -> (Playground.number * Playground.number) -> (Playground.number * Playground.number) * (Playground.number * Playground.number)