package eliom
Advanced client/server Web and mobile framework
Install
dune-project
Dependency
Authors
Maintainers
Sources
11.1.0.tar.gz
md5=a1fe1f37d5163c25818afcc5ca8d6ecf
sha512=4ac91ff05bb43eea5d5e1e046bc54a0c97707db28be3c2f65437fbb1b3457171f715105f7f0621837494c014dc05473f26bc919483b0e47d394a2bbe19b319a7
doc/eliom.server/Eliom_react/index.html
Module Eliom_react
Source
Propagate events occurrences from the server to the client and the other way around. Occurrence propagation is done asynchronously.
Warning: it is not possible to catch exceptions on each channel using Eliom_react (for example channel closed or full). If you need an error handling, use Eliom_comet.Channel instead.
Please read the <<a_manual chapter="clientserver-communication" | chapter on
communication >>
of Eliom's manual before this page to learn how client and server parts communicate.
The use of this module is pretty much useless without it's client counter part.
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
>