package bonsai
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A library for building dynamic webapps, using Js_of_ocaml
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dune-project
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v0.17.0.tar.gz
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doc/src/bonsai.test_of_bonsai_itself/test_value_stability.ml.html
Source file test_value_stability.ml
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Core open! Import open Bonsai_test open Bonsai.For_open open Bonsai.Let_syntax (* A big focus of the tests in this file is about making sure that there are no "in-transit" frames - frames during which the result has some intermediate value because lifecycle events haven't yet run. To accomplish this goal, all the tests have been written in a [Common] functor, which accepts a module that specifies what [Handle.show] should do. We supply three different answers to that question: - it should do what it normally does. - it should recompute_view an extra time prior to calling Handle.show. - it should recompute_view_until_stable prior to calling Handle.show. We do this to ensure that all the functions being tested behave the same no matter which one of those options is chosen. *) let advance_by_sec handle seconds = Handle.advance_clock_by handle (Time_ns.Span.of_sec seconds) ;; let%test_module "Bonsai_extra.with_last_modified_time" = (module struct module Common (M : sig val with_last_modified_time : equal:('a -> 'a -> bool) -> 'a Value.t -> ('a * Time_ns.t) Computation.t val show_handle : ('a, 'b) Handle.t -> unit end) = struct let show = M.show_handle let%expect_test _ = let v' = Bonsai.Var.create 1 in let v = Bonsai.Var.value v' in let c = M.with_last_modified_time ~equal:Int.equal v in let handle = Handle.create (Result_spec.sexp (module struct type t = int * Time_ns.Alternate_sexp.t [@@deriving sexp] end)) c in show handle; [%expect {| (1 "1970-01-01 00:00:00Z") |}]; advance_by_sec handle 1.0; show handle; [%expect {| (1 "1970-01-01 00:00:00Z") |}]; Bonsai.Var.set v' 2; show handle; [%expect {| (2 "1970-01-01 00:00:01Z") |}]; Bonsai.Var.set v' 3; advance_by_sec handle 1.0; show handle; [%expect {| (3 "1970-01-01 00:00:02Z") |}]; show handle; [%expect {| (3 "1970-01-01 00:00:02Z") |}] ;; let%expect_test _ = let v' = Bonsai.Var.create 1 in let on' = Bonsai.Var.create true in let v = Bonsai.Var.value v' in let on = Bonsai.Var.value on' in let c = match%sub on with | true -> let%sub x = M.with_last_modified_time ~equal:Int.equal v in let%arr x = x in Some x | false -> Bonsai.const None in let handle = Handle.create (Result_spec.sexp (module struct type t = (int * Time_ns.Alternate_sexp.t) option [@@deriving sexp] end)) c in show handle; [%expect {| ((1 "1970-01-01 00:00:00Z")) |}]; advance_by_sec handle 1.0; show handle; [%expect {| ((1 "1970-01-01 00:00:00Z")) |}]; Bonsai.Var.set on' false; show handle; [%expect {| () |}]; Bonsai.Var.set on' true; show handle; [%expect {| ((1 "1970-01-01 00:00:01Z")) |}]; Bonsai.Var.set on' false; show handle; [%expect {| () |}]; advance_by_sec handle 1.0; show handle; [%expect {| () |}]; Bonsai.Var.set on' true; show handle; [%expect {| ((1 "1970-01-01 00:00:02Z")) |}]; advance_by_sec handle 1.0; show handle; [%expect {| ((1 "1970-01-01 00:00:02Z")) |}]; Bonsai.Var.set v' 2; show handle; [%expect {| ((2 "1970-01-01 00:00:03Z")) |}] ;; end module _ = Common (struct let with_last_modified_time = Bonsai_extra.with_last_modified_time let show_handle = Handle.show end) module _ = Common (struct let with_last_modified_time = Bonsai_extra.with_last_modified_time let show_handle handle = Handle.recompute_view handle; Handle.show handle ;; end) module _ = Common (struct let with_last_modified_time = Bonsai_extra.with_last_modified_time let show_handle handle = Handle.recompute_view_until_stable handle; Handle.show handle ;; end) end) ;; let%test_module "Bonsai_extra.is_stable" = (module struct module Common (M : sig val is_stable : equal:('a -> 'a -> bool) -> 'a Value.t -> time_to_stable:Time_ns.Span.t Value.t -> bool Computation.t val show_handle : ('a, 'b) Handle.t -> unit end) = struct let show = M.show_handle type controls = { v' : int Bonsai.Var.t ; on' : bool Bonsai.Var.t ; span : Time_ns.Span.t Bonsai.Var.t } let gen_handle ~initial_span_secs = let span = Bonsai.Var.create (Time_ns.Span.of_sec initial_span_secs) in let v' = Bonsai.Var.create 1 in let on' = Bonsai.Var.create true in let controls = { span; v'; on' } in let v = Bonsai.Var.value v' in let on = Bonsai.Var.value on' in let c = match%sub on with | true -> let%sub x = M.is_stable ~equal:Int.equal v ~time_to_stable:(Bonsai.Var.value span) in let%arr x = x and v = v in Some (x, v) | false -> Bonsai.const None in let handle = Handle.create (Result_spec.sexp (module struct type t = (bool * int) option [@@deriving sexp] end)) c in handle, controls ;; let%expect_test {|advancing time and value interactions|} = let handle, controls = gen_handle ~initial_span_secs:1.0 in show handle; [%expect {| ((false 1)) |}]; advance_by_sec handle 1.0; show handle; [%expect {| ((true 1)) |}]; Bonsai.Var.set controls.v' 2; show handle; [%expect {| ((false 2)) |}]; advance_by_sec handle 0.5; show handle; [%expect {| ((false 2)) |}]; Bonsai.Var.set controls.v' 3; show handle; [%expect {| ((false 3)) |}]; advance_by_sec handle 0.5; show handle; [%expect {| ((false 3)) |}]; advance_by_sec handle 0.5; show handle; [%expect {| ((true 3)) |}]; Bonsai.Var.set controls.v' 4; show handle; [%expect {| ((false 4)) |}]; advance_by_sec handle 1.0; Bonsai.Var.set controls.v' 5; show handle; [%expect {| ((false 5)) |}]; advance_by_sec handle 1.0; show handle; [%expect {| ((true 5)) |}]; advance_by_sec handle 0.5; Bonsai.Var.set controls.v' 4; show handle; [%expect {| ((false 4)) |}]; advance_by_sec handle 0.5; Bonsai.Var.set controls.v' 5; show handle; [%expect {| ((false 5)) |}] ;; let%expect_test {|advancing time, value interactions, and enabling/disabling the computation|} = let handle, controls = gen_handle ~initial_span_secs:1.0 in show handle; [%expect {| ((false 1)) |}]; advance_by_sec handle 1.0; show handle; [%expect {| ((true 1)) |}]; Bonsai.Var.set controls.on' false; show handle; [%expect {| () |}]; Bonsai.Var.set controls.on' true; show handle; [%expect {| ((false 1)) |}] ;; (* The order of lifecycle effect prints and handler show prints depends on if the view is recomputed. This standardizes things. *) let print_sorted_expect_test_output expect_output = expect_output |> String.split_lines |> List.sort ~compare:String.compare |> String.concat_lines |> print_endline ;; let%expect_test {|zero values for the timespan should be permitted (but issue a warning) and always return false |} = let handle, controls = gen_handle ~initial_span_secs:0.0 in show handle; print_sorted_expect_test_output [%expect.output]; [%expect {| ((true 1)) |}]; advance_by_sec handle 1.0; show handle; [%expect {| ((true 1)) |}]; Bonsai.Var.set controls.on' false; show handle; [%expect {| () |}]; Bonsai.Var.set controls.on' true; show handle; print_sorted_expect_test_output [%expect.output]; [%expect {| ((true 1)) |}] ;; let%expect_test {|negative values for the timespan should be permitted (but issue a warning) and always return false |} = let handle, _ = gen_handle ~initial_span_secs:(-1.0) in show handle; print_sorted_expect_test_output [%expect.output]; [%expect {| "Bonsai_extra.is_stable: [time_to_stable] should not be negative" ((true 1)) |}] ;; let%expect_test {|changing span |} = let handle, controls = gen_handle ~initial_span_secs:1.0 in show handle; [%expect {| ((false 1)) |}]; advance_by_sec handle 2.; show handle; [%expect {| ((true 1)) |}]; Bonsai.Var.set controls.v' 4; Bonsai.Var.set controls.span (Time_ns.Span.of_sec 5.); show handle; [%expect {| ((false 4)) |}]; advance_by_sec handle 2.; show handle; [%expect {| ((false 4)) |}]; advance_by_sec handle 4.; show handle; [%expect {| ((true 4)) |}]; Bonsai.Var.set controls.v' 6; Bonsai.Var.set controls.span (Time_ns.Span.of_sec 0.); show handle; print_sorted_expect_test_output [%expect.output]; [%expect {| ((true 6)) |}]; Bonsai.Var.set controls.v' 999; Bonsai.Var.set controls.span (Time_ns.Span.of_sec (-1.)); show handle; print_sorted_expect_test_output [%expect.output]; [%expect {| "Bonsai_extra.is_stable: [time_to_stable] should not be negative" ((true 999)) |}]; Bonsai.Var.set controls.v' 17; Bonsai.Var.set controls.span (Time_ns.Span.of_sec 1.); show handle; [%expect {| ((false 17)) |}]; advance_by_sec handle 2.; show handle; [%expect {| ((true 17)) |}] ;; let%expect_test {| keeping the value the same and changing the span |} = let handle, controls = gen_handle ~initial_span_secs:1.0 in show handle; [%expect {| ((false 1)) |}]; advance_by_sec handle 1.; show handle; [%expect {| ((true 1)) |}]; Bonsai.Var.set controls.span (Time_ns.Span.of_sec 1.5); show handle; [%expect {| ((false 1)) |}]; Bonsai.Var.set controls.span (Time_ns.Span.of_sec 0.5); show handle; [%expect {| ((true 1)) |}] ;; end module _ = Common (struct let is_stable = Bonsai_extra.is_stable let show_handle = Handle.show end) module _ = Common (struct let is_stable = Bonsai_extra.is_stable let show_handle handle = Handle.recompute_view handle; Handle.show handle ;; end) module _ = Common (struct let is_stable = Bonsai_extra.is_stable let show_handle handle = Handle.recompute_view_until_stable handle; Handle.show handle ;; end) end) ;; let%test_module "Bonsai.most_recent_value_satisfying" = (module struct module Common (M : sig val most_recent_value_satisfying : ?sexp_of_model:('a -> Sexp.t) -> equal:('a -> 'a -> bool) -> 'a Value.t -> condition:('a -> bool) -> 'a option Computation.t val show_handle : ('a, 'b) Handle.t -> unit end) = struct let show = M.show_handle let%expect_test _ = let v' = Bonsai.Var.create 1 in let v = Bonsai.Var.value v' in let c = M.most_recent_value_satisfying ~sexp_of_model:[%sexp_of: Int.t] ~equal:[%equal: Int.t] v ~condition:(fun x -> x % 2 = 0) in let handle = Handle.create (Result_spec.sexp (module struct type t = int option [@@deriving sexp] end)) c in show handle; [%expect {| () |}]; Bonsai.Var.set v' 2; show handle; [%expect {| (2) |}]; Bonsai.Var.set v' 3; show handle; [%expect {| (2) |}]; Bonsai.Var.set v' 4; show handle; [%expect {| (4) |}] ;; let%expect_test _ = let v' = Bonsai.Var.create 1 in let on' = Bonsai.Var.create true in let v = Bonsai.Var.value v' in let on = Bonsai.Var.value on' in let c = match%sub on with | true -> let%sub x = M.most_recent_value_satisfying ~sexp_of_model:[%sexp_of: Int.t] ~equal:[%equal: Int.t] v ~condition:(fun x -> x % 2 = 0) in let%arr x = x in Some x | false -> Bonsai.const None in let handle = Handle.create (Result_spec.sexp (module struct type t = int option option [@@deriving sexp] end)) c in show handle; [%expect {| (()) |}]; Bonsai.Var.set v' 2; show handle; [%expect {| ((2)) |}]; Bonsai.Var.set on' false; show handle; [%expect {| () |}]; Bonsai.Var.set v' 3; show handle; [%expect {| () |}]; Bonsai.Var.set on' true; show handle; [%expect {| ((2)) |}] ;; end module _ = Common (struct let most_recent_value_satisfying = Bonsai.most_recent_value_satisfying let show_handle = Handle.show end) module _ = Common (struct let most_recent_value_satisfying = Bonsai.most_recent_value_satisfying let show_handle handle = Handle.recompute_view handle; Handle.show handle ;; end) module _ = Common (struct let most_recent_value_satisfying = Bonsai.most_recent_value_satisfying let show_handle handle = Handle.recompute_view_until_stable handle; Handle.show handle ;; end) end) ;; let%test_module "Bonsai_extra.value_stability" = (module struct let alternate_value_stability_implementation (type a) ?sexp_of_model ~equal input ~time_to_stable = let module M = struct type t = a let sexp_of_t = Option.value ~default:sexp_of_opaque sexp_of_model end in let%sub input = (* apply cutoff as an optimistic performance improvement *) Bonsai.Incr.value_cutoff input ~equal in let module T = struct module Model = struct let equal_a = equal let sexp_of_a = M.sexp_of_t type stability = | Inactive of { previously_stable : a option } | Unstable of { previously_stable : a option ; unstable_value : a } | Stable of a [@@deriving sexp_of, equal] let set_value new_value = function | Inactive { previously_stable } -> Unstable { previously_stable; unstable_value = new_value } | Stable stable -> Unstable { previously_stable = Some stable; unstable_value = new_value } | Unstable { previously_stable; unstable_value = _ } -> Unstable { previously_stable; unstable_value = new_value } ;; type t = { stability : stability ; time_to_next_stable : Time_ns.Alternate_sexp.t option } [@@deriving sexp_of, equal] let default = { stability = Inactive { previously_stable = None } ; time_to_next_stable = None } ;; end module Action = struct type t = | Deactivate | Bounce of M.t * Time_ns.Alternate_sexp.t | Set_stable of M.t * Time_ns.Alternate_sexp.t [@@deriving sexp_of] end end in let open T in let%sub { stability; time_to_next_stable }, inject = Bonsai.state_machine1 time_to_stable ~sexp_of_model:[%sexp_of: Model.t] ~equal:[%equal: Model.t] ~sexp_of_action:[%sexp_of: Action.t] ~default_model:Model.default ~apply_action: (fun (_ : _ Bonsai.Apply_action_context.t) time_to_stable model action -> match action, model, time_to_stable with | _, _, Inactive -> model | Deactivate, { stability; _ }, _ -> let stability = match stability with | Inactive _ -> stability | Unstable { previously_stable; _ } -> Inactive { previously_stable } | Stable stable -> Inactive { previously_stable = Some stable } in (* Deactivating this component will automatically cause the value to be considered unstable. This is because we have no way to tell what is happening to the value when this component is inactive, and I consider it safer to assume instability than to assume stability. *) { stability; time_to_next_stable = None } | Bounce (new_value, now), { stability; _ }, Active time_to_stable -> (* Bouncing will cause the value to become unstable, and set the time-to-next-stable to the provided value. *) let stability = Model.set_value new_value stability in let time_to_next_stable = Some (Time_ns.add now time_to_stable) in { stability; time_to_next_stable } | ( Set_stable (stable, now) , { stability; time_to_next_stable } , Active time_to_stable ) -> (* Sets the value which is considered to be stable and resets the time until next stability. *) (match stability with | Inactive { previously_stable } -> { stability = Unstable { previously_stable; unstable_value = stable } ; time_to_next_stable = Some (Time_ns.add now time_to_stable) } | Stable previously_stable -> if equal previously_stable stable then { stability = Stable stable; time_to_next_stable = None } else { stability = Unstable { unstable_value = stable ; previously_stable = Some previously_stable } ; time_to_next_stable = Some (Time_ns.add now time_to_stable) } | Unstable { unstable_value; previously_stable } -> let candidate_time_to_next_stable = Time_ns.add now time_to_stable in (match equal unstable_value stable, time_to_next_stable with | true, Some time_to_next_stable when Time_ns.( >= ) now time_to_next_stable -> { stability = Stable stable; time_to_next_stable = None } | _ -> { stability = Unstable { unstable_value = stable; previously_stable } ; time_to_next_stable = Some candidate_time_to_next_stable }))) in let%sub get_current_time = Bonsai.Clock.get_current_time in let%sub bounce = (* [bounce] is an effect which, when scheduled, will bounce the state-machine and set the time-until-stable to the current wallclock time plus the provided offset *) let%arr get_current_time = get_current_time and inject = inject and input = input in let%bind.Effect now = get_current_time in inject (Bounce (input, now)) in let%sub () = (* the input value changing triggers a bounce *) let%sub callback = let%arr bounce = bounce in fun _ -> bounce in Bonsai.Edge.on_change ~sexp_of_model:[%sexp_of: M.t] ~equal input ~callback in let%sub () = let%sub on_deactivate = let%arr inject = inject in inject Deactivate in (* activating the component bounces it to reset the timer *) Bonsai.Edge.lifecycle ~on_deactivate ~on_activate:bounce () in let%sub () = match%sub time_to_next_stable with | None -> Bonsai.const () | Some next_stable -> let%sub callback = let%arr inject = inject and input = input and get_current_time = get_current_time and bounce = bounce in fun (prev : Bonsai.Clock.Before_or_after.t option) (cur : Bonsai.Clock.Before_or_after.t) -> match prev, cur with | Some Before, After -> let%bind.Effect now = get_current_time in inject (Set_stable (input, now)) | None, After -> print_s [%message "BUG" [%here] "clock moves straight to 'after'"]; bounce | _ -> Effect.Ignore in let%sub before_or_after = Bonsai.Clock.at next_stable in Bonsai.Edge.on_change' ~sexp_of_model:[%sexp_of: Bonsai.Clock.Before_or_after.t] ~equal:[%equal: Bonsai.Clock.Before_or_after.t] before_or_after ~callback in let%arr stability = stability and input = input in match stability with | Stable input' when equal input' input -> Bonsai_extra.Stability.Stable input | Stable previously_stable -> (* Even if the state-machine claims that the value is stable, we can still witness instability one frame before the lifecycle events run. *) Unstable { previously_stable = Some previously_stable; unstable_value = input } | Unstable { previously_stable; unstable_value = _ } -> Unstable { previously_stable; unstable_value = input } | Inactive { previously_stable } -> Unstable { previously_stable; unstable_value = input } ;; module Common (M : sig val value_stability : ?sexp_of_model:('a -> Sexp.t) -> equal:('a -> 'a -> bool) -> 'a Value.t -> time_to_stable:Time_ns.Span.t Value.t -> 'a Bonsai_extra.Stability.t Computation.t val show_handle : ('a, 'b) Handle.t -> unit end) = struct let show = M.show_handle let%expect_test _ = let v' = Bonsai.Var.create 1 in let v = Bonsai.Var.value v' in let c = M.value_stability ~sexp_of_model:[%sexp_of: Int.t] ~equal:[%equal: Int.t] v ~time_to_stable:(Value.return (Time_ns.Span.of_sec 1.0)) in let handle = Handle.create (Result_spec.sexp (module struct type t = int Bonsai_extra.Stability.t [@@deriving sexp] end)) c in show handle; [%expect {| (Unstable (previously_stable ()) (unstable_value 1)) |}]; advance_by_sec handle 1.0; show handle; [%expect {| (Stable 1) |}]; Bonsai.Var.set v' 2; show handle; [%expect {| (Unstable (previously_stable (1)) (unstable_value 2)) |}]; advance_by_sec handle 0.5; show handle; [%expect {| (Unstable (previously_stable (1)) (unstable_value 2)) |}]; Bonsai.Var.set v' 3; show handle; [%expect {| (Unstable (previously_stable (1)) (unstable_value 3)) |}]; advance_by_sec handle 0.5; show handle; [%expect {| (Unstable (previously_stable (1)) (unstable_value 3)) |}]; advance_by_sec handle 0.5; show handle; [%expect {| (Stable 3) |}]; Bonsai.Var.set v' 4; show handle; [%expect {| (Unstable (previously_stable (3)) (unstable_value 4)) |}]; advance_by_sec handle 1.0; Bonsai.Var.set v' 5; show handle; [%expect {| (Unstable (previously_stable (3)) (unstable_value 5)) |}]; advance_by_sec handle 1.0; show handle; [%expect {| (Stable 5) |}]; advance_by_sec handle 0.5; Bonsai.Var.set v' 4; show handle; [%expect {| (Unstable (previously_stable (5)) (unstable_value 4)) |}]; advance_by_sec handle 0.5; Bonsai.Var.set v' 5; show handle; [%expect {| (Unstable (previously_stable (5)) (unstable_value 5)) |}] ;; let%expect_test _ = let v' = Bonsai.Var.create 1 in let on' = Bonsai.Var.create true in let v = Bonsai.Var.value v' in let on = Bonsai.Var.value on' in let c = match%sub on with | true -> let%sub x = M.value_stability ~sexp_of_model:[%sexp_of: Int.t] ~equal:[%equal: Int.t] v ~time_to_stable:(Value.return (Time_ns.Span.of_sec 1.0)) in let%arr x = x in Some x | false -> Bonsai.const None in let handle = Handle.create (Result_spec.sexp (module struct type t = int Bonsai_extra.Stability.t option [@@deriving sexp] end)) c in show handle; [%expect {| ((Unstable (previously_stable ()) (unstable_value 1))) |}]; advance_by_sec handle 1.0; show handle; [%expect {| ((Stable 1)) |}]; Bonsai.Var.set on' false; show handle; [%expect {| () |}]; Bonsai.Var.set on' true; show handle; [%expect {| ((Unstable (previously_stable (1)) (unstable_value 1))) |}] ;; end module _ = Common (struct (* The function reference below is an implementation that exists purely as a sanity check for the real implementation. If two vastly different implemenations always yield the same result, that's an encouraging sign. Sadly, this implementation relies on having a frame between certain real-world events, so we only run the tests with [recompute_view_until_stable] being called before Handle.show. (This downside is one reason why this is not the real implementation.) *) let value_stability = alternate_value_stability_implementation let show_handle handle = Handle.recompute_view_until_stable handle; Handle.show handle ;; end) module _ = Common (struct let value_stability = Bonsai_extra.value_stability let show_handle = Handle.show end) module _ = Common (struct let value_stability = Bonsai_extra.value_stability let show_handle handle = Handle.recompute_view handle; Handle.show handle ;; end) module _ = Common (struct let value_stability = Bonsai_extra.value_stability let show_handle handle = Handle.recompute_view_until_stable handle; Handle.show handle ;; end) end) ;;
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