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The implementation of state effects.
Signatures of read effects.
val get : unit -> state
get ()
reads the current state.
val set : state -> unit
set x
makes x
the new state.
modify f
applies f
to the current state and then set the result as the new state.
val run : init:state -> (unit -> 'a) -> 'a
run t
runs the thunk t
which may perform state effects.