module Random:sig
..end
Pseudo-random number generators (PRNG).
val init : int -> unit
Initialize the generator, using the argument as a seed. The same seed will always yield the same sequence of numbers.
val full_init : int array -> unit
Same as Random.init
but takes more data as seed.
val self_init : unit -> unit
Initialize the generator with a random seed chosen
in a system-dependent way. If /dev/urandom
is available on
the host machine, it is used to provide a highly random initial
seed. Otherwise, a less random seed is computed from system
parameters (current time, process IDs).
val bits : unit -> int
Return 30 random bits in a nonnegative integer.
val int : int -> int
Random.int bound
returns a random integer between 0 (inclusive)
and bound
(exclusive). bound
must be greater than 0 and less
than 230.
val full_int : int -> int
Random.full_int bound
returns a random integer between 0 (inclusive)
and bound
(exclusive). bound
may be any positive integer.
If bound
is less than 230, Random.full_int bound
is equal to
Random.int
bound
. If bound
is greater than 230 (on 64-bit systems
or non-standard environments, such as JavaScript), Random.full_int
returns a value, where Random.int
raises Invalid_argument
.
val int32 : Int32.t -> Int32.t
Random.int32 bound
returns a random integer between 0 (inclusive)
and bound
(exclusive). bound
must be greater than 0.
val nativeint : Nativeint.t -> Nativeint.t
Random.nativeint bound
returns a random integer between 0 (inclusive)
and bound
(exclusive). bound
must be greater than 0.
val int64 : Int64.t -> Int64.t
Random.int64 bound
returns a random integer between 0 (inclusive)
and bound
(exclusive). bound
must be greater than 0.
val float : float -> float
Random.float bound
returns a random floating-point number
between 0 and bound
(inclusive). If bound
is
negative, the result is negative or zero. If bound
is 0,
the result is 0.
val bool : unit -> bool
Random.bool ()
returns true
or false
with probability 0.5 each.
val bits32 : unit -> Int32.t
Random.bits32 ()
returns 32 random bits as an integer between
Int32.min_int
and Int32.max_int
.
val bits64 : unit -> Int64.t
Random.bits64 ()
returns 64 random bits as an integer between
Int64.min_int
and Int64.max_int
.
val nativebits : unit -> Nativeint.t
Random.nativebits ()
returns 32 or 64 random bits (depending on
the bit width of the platform) as an integer between
Nativeint.min_int
and Nativeint.max_int
.
The functions from module Random.State
manipulate the current state
of the random generator explicitly.
This allows using one or several deterministic PRNGs,
even in a multi-threaded program, without interference from
other parts of the program.
module State:sig
..end
val get_state : unit -> State.t
Return the current state of the generator used by the basic functions.
val set_state : State.t -> unit
Set the state of the generator used by the basic functions.